﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:book="http://www.netyi.net"><channel><title>图形图像与多媒体_计算机类_最新资料_得益网</title><link>http://www.netyi.net/Category/4</link><description>图形图像与多媒体_计算机类_最新资料_得益网</description><copyright /><generator>得益网</generator>
<item><title>Complete maya programming:an extending guide to mel and C++ API</title><link>http://www.netyi.net/training/463c316c-750d-4226-a9aa-4a5101d82525</link><description>Maya is, undisputedly, a very powerful tool for creating computer graphics. However,&lt;br/&gt;it must also be stated that learning Maya is a daunting task. Its sheer depth and&lt;br/&gt;breadth of features alone make it a formidable package to learn, let alone master.&lt;br/&gt;There was probably never a time when this was more apparent than the day you first&lt;br/&gt;opened it up. I'm sure that it felt as if you were at the foot of a mountain, about to&lt;br/&gt;start a long climb. You will be pleased to know that the journey can be made easier.&lt;br/&gt;Maya can be customized and extended in ways that you never thought possible. A&lt;br/&gt;great many of your daily tasks can be automated or greatly simplified. You can create&lt;br/&gt;tools that not only increase your productivity but also give you far greater control.&lt;br/&gt;All this, and more, can be achieved through Maya programming.&lt;br/&gt;For many, the mere mention of programming provokes fear and trepidation.&lt;br/&gt;This is understandable, since many programming books make extensive assumptions&lt;br/&gt;about the reader's existing programming expertise. This book assumes that you have&lt;br/&gt;no prior programming experience and, as such, will dispel the myth that only professional&lt;br/&gt;programmers can program Maya. With a solid understanding of the basic&lt;br/&gt;concepts, anyone can begin harnessing the level of control that only programming&lt;br/&gt;offers. What would once have seemed a daunting undertaking will be shown instead&lt;br/&gt;to be an enabling and empowering experience.&lt;br/&gt;With an experienced and patient guide, any journey is made easier. As such, this&lt;br/&gt;book endeavors not to lecture but to guide you gently through an understanding of&lt;br/&gt;how Maya works at its most fundamental level. Starting with an exploration of the&lt;br/&gt;very heart of Maya, you will learn how data is maintained and processed. This&lt;br/&gt;knowledge is critical, since it is the foundation on which all of Maya's functionality&lt;br/&gt;is built. Using Maya's easiest programming language, MEL (Maya Embedded Language),&lt;br/&gt;you will begin to learn how to control Maya and automate many operations.&lt;br/&gt;The C++ application programming interface (API) is then presented. With a basic understanding of the C++ language, you'll quickly learn how to develop your own&lt;br/&gt;custom tools and features. As each real-world example is presented, you'll gain a&lt;br/&gt;further understanding of just how Maya's features can be accessed and controlled. By&lt;br/&gt;using MEL and C++, in combination, you'll soon be able to gain complete control&lt;br/&gt;over every aspect of Maya and extend it to suit your every need.&lt;br/&gt;In addition to teaching the specifics of Maya programming, this book focuses&lt;br/&gt;on why something is designed in a particular way. Programming often affords an&lt;br/&gt;unlimited number of possible ways for solving a problem. However, it is important&lt;br/&gt;to understand that Maya has its own particular design philosophy. This book presents&lt;br/&gt;a set of guidelines for designing your programs so that they will integrate and&lt;br/&gt;work seamlessly within Maya. With an understanding of why a particular approach&lt;br/&gt;is used, you'll be able to extrapolate the underlying idea to solve your own problems.&lt;br/&gt;It is my goal that when you finish reading this book you will not only be inspired to&lt;br/&gt;imagine new and exciting possibilities but you will also have the necessary skills and&lt;br/&gt;knowledge to turn them into reality.</description><pubDate>2008-11-15 21:47:58</pubDate></item>
<item><title>OpenSceneGraph快速入门指导</title><link>http://www.netyi.net/training/517a2cf6-5bce-49d4-99f9-8b19897b7aca</link><description>本书是一本关于osg的入门书籍，包括前三章内容，&lt;br/&gt;第一章：OpenSceneGraph快速入门指导&lt;br/&gt;第二章：建立一个场景图形 &lt;br/&gt;第三章：在用户程序中使用OpenSceneGraph &lt;br/&gt;本书是OSG的官方推荐的书籍，非常经典，后面几章讲在以后继续上传</description><pubDate>2008-11-13 09:18:01</pubDate></item>
<item><title>Adobe? Illustrator? CS2—Revealed</title><link>http://www.netyi.net/training/897f9918-21e0-4fe7-86c8-244dbe62c797</link><description>非常实用的Illustrator书籍，完全实战经验。&lt;br/&gt;Chapter 1 Getting Started with Illustrator&lt;br/&gt;Lesson 1 Create a New Document 1-4&lt;br/&gt;2 Explore the Illustrator Window 1-8&lt;br/&gt;3 Create Basic Shapes 1-18&lt;br/&gt;4 Apply Fill and Stroke Colors to&lt;br/&gt;Objects 1-22&lt;br/&gt;5 Select, Move, and Align&lt;br/&gt;Objects 1-26&lt;br/&gt;6 Transform Objects 1-30&lt;br/&gt;7 Make Direct Selections 1-36&lt;br/&gt;Chapter 2 Creating Text and Gradients&lt;br/&gt;Lesson 1 Create and Format Text 2-4&lt;br/&gt;2 Flow Text into an Object 2-10&lt;br/&gt;3 Position Text on a Path 2-16&lt;br/&gt;4 Create Colors and Gradients 2-20&lt;br/&gt;5 Apply Colors and Gradients&lt;br/&gt;to Text 2-26&lt;br/&gt;6 Adjust a Gradient and Create a Drop&lt;br/&gt;Shadow 2-30&lt;br/&gt;Chapter 3 Drawing and Composing an&lt;br/&gt;Illustration&lt;br/&gt;Lesson 1 Draw Straight Lines 3-4&lt;br/&gt;2 Draw Curved Lines 3-10&lt;br/&gt;3 Draw Elements of an Illustration 3-18&lt;br/&gt;4 Apply Attributes to Objects 3-24&lt;br/&gt;5 Assemble an Illustration 3-28&lt;br/&gt;6 Stroke Objects for Artistic Effect 3-30&lt;br/&gt;7 Use Live Trace and the Live Paint&lt;br/&gt;Bucket Tool 3-36&lt;br/&gt;Chapter 4 Transforming and Distorting&lt;br/&gt;Objects&lt;br/&gt;Lesson 1 Transform Objects 4-4&lt;br/&gt;2 Offset and Outline Paths 4-12&lt;br/&gt;3 Create Compound Paths 4-16&lt;br/&gt;4 Work with the Pathfinder&lt;br/&gt;Palette 4-20&lt;br/&gt;5 Create Clipping Masks 4-30&lt;br/&gt;Chapter 5 Working with Layers&lt;br/&gt;Lesson 1 Create and Modify Layers 5-4&lt;br/&gt;2 Manipulate Layered Artwork 5-12&lt;br/&gt;3 Work with Layered Artwork 5-20&lt;br/&gt;4 Create a Clipping Set 5-26&lt;br/&gt;Chapter 6 Working with Patterns and&lt;br/&gt;Brushes&lt;br/&gt;Lesson 1 Use the Move Command 6-4&lt;br/&gt;2 Create a Pattern 6-8&lt;br/&gt;3 Design a Repeating Pattern 6-14&lt;br/&gt;4 Work with the Brushes Palette 6-20&lt;br/&gt;5 Work with Scatter Brushes 6-28&lt;br/&gt;Chapter 7 Working with Filters, Gradient&lt;br/&gt;Meshes, Envelopes, and Blends&lt;br/&gt;Lesson 1 Work with Filters 7-4&lt;br/&gt;2 Work with Gradient Meshes 7-10&lt;br/&gt;3 Work with Envelopes 7-16&lt;br/&gt;4 Create Blends 7-22&lt;br/&gt;Chapter 8 Working with Transparency,&lt;br/&gt;Effects, and Graphic Styles&lt;br/&gt;Lesson 1 Use the Transparency Palette and&lt;br/&gt;the Color Picker 8-4&lt;br/&gt;2 Apply Effects to Objects 8-10&lt;br/&gt;3 Use the Appearance Palette 8-16&lt;br/&gt;4 Work with Graphic Styles 8-24&lt;br/&gt;Chapter 9 Creating Graphs in Illustrator&lt;br/&gt;Lesson 1 Create a Graph 9-4&lt;br/&gt;2 Edit a Graph Using the Graph Data&lt;br/&gt;Window 9-8&lt;br/&gt;3 Use the Group Selection Tool 9-10&lt;br/&gt;4 Use the Graph Type Dialog Box 9-12&lt;br/&gt;5 Create a Combination Graph 9-14&lt;br/&gt;6 Create a Custom Graph Design 9-16&lt;br/&gt;7 Apply a Custom Graph Design 9-18&lt;br/&gt;8 Create and Apply a Sliding-Scale&lt;br/&gt;Design 9-22&lt;br/&gt;Chapter 10 Drawing with Symbols&lt;br/&gt;Lesson 1 Create Symbols 10-4&lt;br/&gt;2 Place Symbol Instances 10-6&lt;br/&gt;3 Modify Symbols and Symbol&lt;br/&gt;Instances 10-8&lt;br/&gt;4 Create Symbol Instance Sets 10-14&lt;br/&gt;5 Modify Symbol Instance Sets 10-20&lt;br/&gt;Chapter 11 Creating 3D Objects&lt;br/&gt;Lesson 1 Extrude Objects 11-4&lt;br/&gt;2 Revolve Objects 11-18&lt;br/&gt;3 Manipulate Surface Shading and&lt;br/&gt;Lighting 11-30&lt;br/&gt;4 Map Artwork to 3D Objects 11-38&lt;br/&gt;Chapter 12 Preparing a Document for&lt;br/&gt;Prepress and Printing&lt;br/&gt;Lesson 1 Explore Basic Color Theory 12-4&lt;br/&gt;2 Work in CMYK Mode 12-10&lt;br/&gt;3 Specify Spot Colors 12-16&lt;br/&gt;4 Create Crop Marks 12-22&lt;br/&gt;5 Create Bleeds 12-26&lt;br/&gt;Chapter 13 Preparing Graphics for&lt;br/&gt;the Web&lt;br/&gt;Lesson 1 Create Slices 13-4&lt;br/&gt;2 Specify Slice Type and Slice&lt;br/&gt;Options 13-12&lt;br/&gt;3 Use the Save for Web Dialog&lt;br/&gt;Box 13-18&lt;br/&gt;4 Create an Image Map 13-26&lt;br/&gt;Glossary 1&lt;br/&gt;Index 6</description><pubDate>2008-11-10 13:31:10</pubDate></item>
<item><title>《多媒体技术与应用——Photoshop、Authorware、Flash版》-王爱民-电子教案</title><link>http://www.netyi.net/training/d4861b93-d84c-472c-80f6-b18c1ba59361</link><description>9.5.1 图像基础&lt;br/&gt;9.5.2 安装与启动 &lt;br/&gt;9.5.3 使用基础&lt;br/&gt;9.5.4 绘图工具箱&lt;br/&gt;9.5.5 活动面板&lt;br/&gt;....</description><pubDate>2008-11-09 22:20:40</pubDate></item>
<item><title>3D MAX基础教程 2 建筑物组合建模</title><link>http://www.netyi.net/training/767dd5e5-b573-41a1-b9d9-ddb2e879eceb</link><description>初学者很喜欢的教程，自己试着做一个楼房啊，很简单的</description><pubDate>2008-11-07 23:07:51</pubDate></item>
<item><title>3D MAX基础教程1 齿轮动画</title><link>http://www.netyi.net/training/0e23e43a-bfc5-41c8-98b7-ef0b9d8477da</link><description>特别适合3D MAX初学者学习</description><pubDate>2008-11-06 18:22:54</pubDate></item>
<item><title>Photoshop图像修复与润饰（第三版）</title><link>http://www.netyi.net/training/a20e7977-cd89-4fcd-971f-8726bc88fb66</link><description>内容简介&lt;br/&gt;照片修复和修饰是我们必须经常面对的问题。无论是家传的珍贵照片，还是用数码相机拍摄的照片，都是可能是偏色、曝光不足、老化、破损等这样那样的问题。每幅照片中的人物也不是都能表现出最佳的一面，面部皱纹、黑痣、飘曳的长发、红眼、黄牙或者隆起的衣服，等等，都可能破坏照片的效果。这些问题读者都可以从本书中找到解决办法。&lt;br/&gt;　　本书用专业的例子一步步介绍摄影师、设计人员、修复影室人员和时尚修饰人员修复宝贵的古老图像、修饰肖像以及增强时尚照片所使用的工具和方法。读者可在学会修复和修饰图像的同时，了解当大师们的秘密武器。不论专业的图像修饰人员、摄影师，还是各相关专业的师生，抑或是对Photoshop有深厚的兴趣爱好者，都会从本书中学到大量知识，大幅度地提高图像修饰、修复技能。&lt;br/&gt;&lt;br/&gt;作者简介&lt;br/&gt;Katrin Eismann是国际上在照片图像处理、修复、润饰，以及新兴技术对摄影和艺术影响方面备受尊敬的教师。她获得了罗彻斯特技术学院摄影艺术学士学位和纽约市视觉艺术学校设计专业的艺术硕士学位。2005年，她被美国Photoshop国家专业协会吸纳加入Photoshop Hall of Fame（Photoshop名人馆）。&lt;br/&gt;&lt;br/&gt;目录&lt;br/&gt;第Ⅰ部分 Photoshop修饰基础&lt;br/&gt;　1 Photoshop修饰基础&lt;br/&gt;　　1.1 使用键盘快捷键提高工作效率&lt;br/&gt;　　1.2 调板、菜单和自定工作区&lt;br/&gt;　　1.3 快速导航图像&lt;br/&gt;　　1.4 上下文菜单&lt;br/&gt;　　1.5 图层&lt;br/&gt;　　1.6 文件组织和工作流程&lt;br/&gt;　　1.7 开始工作之前的忠告&lt;br/&gt;　　1.8 小结&lt;br/&gt;第Ⅱ部分 校对色调、曝光和颜色&lt;br/&gt;　2 改善色调和对比度&lt;br/&gt;　　2.1 高位数据的优点&lt;br/&gt;　　2.2 评价图像色调，预测最终图像效果&lt;br/&gt;　　2.3 调整图层的重要性&lt;br/&gt;　　2.4 用色阶控制色调&lt;br/&gt;　　2.5 用色阶改善图像色调&lt;br/&gt;　　2.6 曲线和对经度&lt;br/&gt;　　2.7 混合模式&lt;br/&gt;　　2.8 用滤色模式和通道混合增强细节&lt;br/&gt;　　2.9 调整图层高级应用&lt;br/&gt;　　2.10 组合使用多种色调校正&lt;br/&gt;　　2.11 局部色调校正&lt;br/&gt;　　2.12 小结&lt;br/&gt;　3 校正曝光&lt;br/&gt;　　3.1 改善暗图像&lt;br/&gt;　　3.2 挽救过曝图像&lt;br/&gt;　　3.3 用阴影/高光挽救图像&lt;br/&gt;　　3.4 小结&lt;br/&gt;　4 处理颜色&lt;br/&gt;　　4.1 颜色基础知识&lt;br/&gt;　　4.2 确定色偏&lt;br/&gt;　　4.3 用图像变化校正颜色&lt;br/&gt;　　4.4 用色彩平衡模仿彩色暗室&lt;br/&gt;　　4.5 全局颜色校正&lt;br/&gt;　　4.6 数字不会说谎&lt;br/&gt;　　4.7 选择性地校正颜色&lt;br/&gt;　　4.8 减轻极端颜色的问题&lt;br/&gt;　　4.9 匹配、修改和替换颜色&lt;br/&gt;　　4.10 小结&lt;br/&gt;第Ⅲ部分 基本的修复、修理和重构方法&lt;br/&gt;　5 消除蒙尘、都霉斑和纹理&lt;br/&gt;　　5.1 去尘基本操作&lt;br/&gt;　　5.2 照片纹理、纹波和颜色瑕疵&lt;br/&gt;　　5.3 小结&lt;br/&gt;　6 损坏控制和修理&lt;br/&gt;　　6.1 消除裂缝、裂口和破损&lt;br/&gt;　……&lt;br/&gt;　7 重构和重建图像&lt;br/&gt;　8 图像的润色与上光&lt;br/&gt;第Ⅳ部分 展现最好的一面&lt;br/&gt;　9 肖像修饰&lt;br/&gt;　10 时尚修饰&lt;br/&gt;附录&lt;br/&gt;</description><pubDate>2008-10-25 13:47:43</pubDate></item>
<item><title>计算机图形学实验指导书</title><link>http://www.netyi.net/training/54c32a63-b769-4ef3-a5f9-4f8ebdb53136</link><description>C语言图形图形学实验指导书&lt;br/&gt;&lt;br/&gt;计算机图形学实验指导书&lt;br/&gt;&lt;br/&gt;前言&lt;br/&gt;实验一  C 语言图形程序设计&lt;br/&gt;实验二   二维基本图形生成的算法实现&lt;br/&gt;实验三  BEZIER曲线的生成算法现&lt;br/&gt;实验四   二维图形的基本几何变换&lt;br/&gt;实验五   二维图形的裁剪&lt;br/&gt;实验六  OPENGL实验&lt;br/&gt;实验七   综合设计实验&lt;br/&gt;附录  C语言动画程序设计实例&lt;br/&gt;参考书目</description><pubDate>2008-10-24 11:44:27</pubDate></item>
<item><title>计算机图形学的概念与方法</title><link>http://www.netyi.net/training/32f8925d-8b5c-4f7f-816c-8362130a7e70</link><description>比较理论和简明的计算机图形学的书籍,适合图形学理论入门的学习.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;计算机图形学的概念与方法&lt;br/&gt;柳朝阳&lt;br/&gt;郑州大学数学系&lt;br/&gt;1)计算机图形的构成及其表示&lt;br/&gt; 2)点阵图形的基本算法(增量DDA,Bresenham直线/圆弧算法) &lt;br/&gt; 3) 区域填充(注入填充区域算法、边界填充算法、扫描线算法)&lt;br/&gt; 4)平面图形裁剪（科恩-萨塞兰德算法、中点分割算法、梁友栋-Barsky算法）&lt;br/&gt; 5)向量、矩阵概念及其运算 &lt;br/&gt; 6)图形变换(平移、比例变换、旋转变换、对称变换、错切变换)&lt;br/&gt; 7)计算机图形中曲线的设计理论(折线段曲线、B′ezier曲线、B-样条曲线)&lt;br/&gt; 8)计算机图形中曲面的设计理论&lt;br/&gt; 9)计算机图形中消隐处理&lt;br/&gt; 10)计算机图形中真实感图形设计(光与颜色的基本知识、光的传播规律、明暗处理、阴影处理、纹理映射)&lt;br/&gt; 11)图形交互技术和用户界面设计&lt;br/&gt; 12)计算机图形动画设计 </description><pubDate>2008-10-24 11:37:50</pubDate></item>
<item><title>Learning OpenCV: Computer Vision with the OpenCV Library</title><link>http://www.netyi.net/training/6ea3bfe2-dc2a-44f7-aa20-cf23d282bc53</link><description>Learning OpenCV puts you right in the middle of the rapidly expanding field of computer vision. Written by the creators of OpenCV, the widely used free open-source library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to &amp;quot;see&amp;quot; and make decisions based on the data. Computer vision is everywhere -- in security systems, manufacturing inspection systems, medical image analysis, Unmanned Aerial Vehicles, and more. It helps robot cars drive by themselves, stitches Google maps and Google Earth together, checks the pixels on your laptop's LCD screen, and makes sure the stitches in your shirt are OK. OpenCV provides an easy-to-use computer vision infrastructure along with a comprehensive library containing more than 500 functions that can run vision code in real time. With Learning OpenCV, any developer or hobbyist can get up and running with the framework quickly, whether it's to build simple or sophisticated vision applications. The book includes: &lt;br/&gt;&lt;br/&gt;A thorough introduction to OpenCV&lt;br/&gt;&lt;br/&gt;Getting input from cameras&lt;br/&gt;&lt;br/&gt;Transforming images&lt;br/&gt;&lt;br/&gt;Shape matching&lt;br/&gt;&lt;br/&gt;Pattern recognition, including face detection&lt;br/&gt;&lt;br/&gt;Segmenting images&lt;br/&gt;&lt;br/&gt;Tracking and motion in 2 and 3 dimensions&lt;br/&gt;&lt;br/&gt;Machine learning algorithms&lt;br/&gt;&lt;br/&gt;Hands-on exercises at the end of each chapter help you absorb the concepts, and an appendix explains how to set up an OpenCV project in Visual Studio. OpenCV is written in performance optimized C/C++ code, runs on Windows, Linux, and Mac OS X, and is free for commercial and research use under a BSD license. Getting machines to see is a challenging but entertaining goal. If you're intrigued by the possibilities, Learning OpenCV gets you started on building computer vision applications of your own&lt;br/&gt;亚马逊链接：&lt;br/&gt;http://www.amazon.com/Learning-OpenCV-C ... 0596516134</description><pubDate>2008-10-22 23:58:21</pubDate></item>
<item><title>Foundation Actionscript 3.0 Animation 简体中文版</title><link>http://www.netyi.net/training/4de1733c-c688-488d-8dc4-31f269c27420</link><description>   美工和程序都必读的好书！！！&lt;br/&gt;    /粒子特效/3D效果/正反向IK/.......学了它，你才是真正的动画特效师！！！&lt;br/&gt;    翻译就是还原，即反映作者的真正意图，这是件很不容易的事。翻译该书完全本着对 Flash 的热爱，也是对自己的一次挑战，望朋友们多提宝贵意见。 本书在业界享有盛名，内容深入浅出，适合各个层次的学习者，能够让读者对 Flash 动画编程有一个全面系统的了解，是学习 AtionSript 的良师益友。    — FL基理大师&lt;br/&gt;&lt;br/&gt;    感谢本书的翻译者FL基理大师的翻译作品！&lt;br/&gt;&lt;br/&gt;目 录&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第一部分AtionSript动画基础&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第1章 基本动画概念&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;1.1 什么是动画&lt;br/&gt;1.2帧和运动&lt;br/&gt;1.2.1帧就是记录&lt;br/&gt;1.2.2程序帧&lt;br/&gt;1.3动态与静态&lt;br/&gt;1.4小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第2章AtionSript3.0动画基础&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;2.1动画基础&lt;br/&gt;2.2关于AtionSript版本&lt;br/&gt;2.3类和OOP&lt;br/&gt;2.3.1基类&lt;br/&gt;2.3.2包&lt;br/&gt;2.3.3导入&lt;br/&gt;2.3.4构造函数&lt;br/&gt;2.3.5继承&lt;br/&gt;2.3.6Movielip/Sprite子类&lt;br/&gt;2.3.7创建文档类&lt;br/&gt;2.4设置AtionSript3.0应用程序&lt;br/&gt;2.4.1使用FlashS3IDE&lt;br/&gt;2.4.2使用FlexBuilder&lt;br/&gt;2.4.3使用免费的命令行编译器&lt;br/&gt;2.4.4关于跟踪&lt;br/&gt;2.4.5缩放影片&lt;br/&gt;2.5使用代码动画&lt;br/&gt;2.5.1循环&lt;br/&gt;2.5.2帧循环&lt;br/&gt;2.5.3剪辑事件&lt;br/&gt;2.5.4事件和事件处理器&lt;br/&gt;2.5.5侦听器和处理器&lt;br/&gt;2.5.6动画事件&lt;br/&gt;2.6显示列表&lt;br/&gt;2.7用户交互&lt;br/&gt;2.7.1鼠标事件&lt;br/&gt;2.7.2鼠标位置&lt;br/&gt;2.7.3键盘事件&lt;br/&gt;2.7.4键盘代码&lt;br/&gt;2.8小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第3章动画中的三角学&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;3.1什么是三角学&lt;br/&gt;3.2角&lt;br/&gt;3.2.1弧度和度&lt;br/&gt;3.2.2Flash坐标系统&lt;br/&gt;3.2.3三角形的边&lt;br/&gt;3.3三角函数&lt;br/&gt;3.3.1正弦&lt;br/&gt;3.3.2余弦&lt;br/&gt;&lt;br/&gt;3.3.3正切&lt;br/&gt;3.3.4反正弦和反余弦&lt;br/&gt;3.3.5反正切&lt;br/&gt;3.4旋转&lt;br/&gt;3.5波&lt;br/&gt;3.5.1光滑的上下运动&lt;br/&gt;3.5.2线性垂直运动&lt;br/&gt;3.5.3脉冲动画&lt;br/&gt;3.5.4两个角的波&lt;br/&gt;3.5.5用drawingAPI绘制波&lt;br/&gt;3.6圆和椭圆&lt;br/&gt;3.6.1圆形运动&lt;br/&gt;3.6.2椭圆形运动&lt;br/&gt;3.7毕达哥拉斯定理&lt;br/&gt;3.8两点之间的距离&lt;br/&gt;3.9本章重点公式&lt;br/&gt;3.10小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第4章渲染技术&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;4.1Flash中的颜色&lt;br/&gt;4.1.1使用16进制颜色值&lt;br/&gt;4.1.2透明度和32位色&lt;br/&gt;4.1.3新的数值类型：int和uint&lt;br/&gt;4.1.4组合颜色&lt;br/&gt;4.1.5提取组成色&lt;br/&gt;4.2drawingAPI&lt;br/&gt;4.2.1图形对象&lt;br/&gt;4.2.2使用lear移除绘画&lt;br/&gt;4.2.3使用lineStyle设定线条样式&lt;br/&gt;4.2.4使用lineTo和moveTo绘制线条&lt;br/&gt;4.2.5使用urveTo绘制曲线&lt;br/&gt;4.2.6使用beginFill和endFill创建图形&lt;br/&gt;4.2.7使用beginGradientFill创建渐变填充&lt;br/&gt;4.3颜色变换&lt;br/&gt;4.4滤镜&lt;br/&gt;4.4.1创建滤镜&lt;br/&gt;4.4.2动画滤镜4&lt;br/&gt;4.5位图&lt;br/&gt;4.6载入或嵌入内容&lt;br/&gt;4.6.1载入内容&lt;br/&gt;4.6.2嵌入内容&lt;br/&gt;4.7本章重点公式&lt;br/&gt;4.8小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第二部分 基本运动&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第5章速度和加速度&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;5.1速度&lt;br/&gt;5.1.1向量和速度&lt;br/&gt;5.1.2一个轴上的速度&lt;br/&gt;5.1.3两个轴上的速度&lt;br/&gt;5.1.4角速度&lt;br/&gt;&lt;br/&gt;5.1.5速度扩展&lt;br/&gt;5.2加速度&lt;br/&gt;5.2.1一个轴上的加速度&lt;br/&gt;5.2.2两个轴上的加速度&lt;br/&gt;5.2.3重力加速度&lt;br/&gt;5.2.4角加速度&lt;br/&gt;5.2.5太空船&lt;br/&gt;5.3本章重点公式&lt;br/&gt;5.4小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第6章边界和摩擦力&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;6.1环境边界&lt;br/&gt;6.1.1设置边界&lt;br/&gt;6.1.2移除物体&lt;br/&gt;6.1.3重新生成物体&lt;br/&gt;6.1.4屏幕折回&lt;br/&gt;6.1.5回弹&lt;br/&gt;6.2摩擦力&lt;br/&gt;6.2.1摩擦力,115正确方法&lt;br/&gt;6.2.2摩擦力,116容易方法&lt;br/&gt;6.2.3摩擦力的应用&lt;br/&gt;6.3本章重点公式&lt;br/&gt;6.4小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第7章用户交互：移动物体&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;7.1按下和放开精灵&lt;br/&gt;7.2拖动精灵&lt;br/&gt;7.2.1使用mouseMove拖动&lt;br/&gt;7.2.2使用startDrag/stopDrag拖动&lt;br/&gt;7.2.3拖动与运动代码结合&lt;br/&gt;7.3抛&lt;br/&gt;7.4小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第三部分 高级运动&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第8章缓动和弹性&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;8.1比例运动&lt;br/&gt;8.2缓动&lt;br/&gt;8.2.1简单的缓动&lt;br/&gt;8.2.2何时停止缓动&lt;br/&gt;8.2.3移动的目标&lt;br/&gt;8.2.4缓动不只是应用于运动&lt;br/&gt;8.2.5高级缓动&lt;br/&gt;8.3弹性&lt;br/&gt;8.3.1一维弹性&lt;br/&gt;8.3.2二维弹性&lt;br/&gt;8.3.3移动目标点的弹性&lt;br/&gt;8.3.4弹性在哪儿&lt;br/&gt;8.3.5弹性链&lt;br/&gt;8.3.6多目标点弹性&lt;br/&gt;8.3.7目标偏移&lt;br/&gt;8.3.8使用弹性贴加多个物体&lt;br/&gt;8.4本章重点公式&lt;br/&gt;&lt;br/&gt;8.5小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第9章碰撞检测&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;9.1碰撞检测方法&lt;br/&gt;9.2hitTestObjet和hitTestPoint1&lt;br/&gt;529.2.1碰撞测试两个精灵&lt;br/&gt;9.2.2碰撞测试一个精灵和一个点&lt;br/&gt;9.2.3使用shapeFlag的碰撞测试&lt;br/&gt;9.2.4hitTest总结&lt;br/&gt;9.3基于距离的碰撞检测&lt;br/&gt;9.3.1简单的基于距离的碰撞检测&lt;br/&gt;9.3.2基于碰撞的弹性&lt;br/&gt;9.4多物体碰撞检测策略&lt;br/&gt;9.4.1基本的多物体碰撞检测&lt;br/&gt;9.4.2多物体弹性&lt;br/&gt;9.5其他的碰撞检测方法&lt;br/&gt;9.6本章重点公式&lt;br/&gt;9.7小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第10章坐标旋转和角度回弹&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;10.1简单的坐标旋转&lt;br/&gt;10.2高级坐标旋转&lt;br/&gt;10.2.1旋转一个物体&lt;br/&gt;10.2.2旋转多个物体&lt;br/&gt;10.3沿角度回弹&lt;br/&gt;10.3.1执行旋转&lt;br/&gt;10.3.2优化代码&lt;br/&gt;10.3.3动态化&lt;br/&gt;10.3.4修复“脱离边界”问题&lt;br/&gt;10.3.5多角度回弹&lt;br/&gt;10.4本章重点公式&lt;br/&gt;10.5小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第11章台球物理&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;11.1质量&lt;br/&gt;11.2动量&lt;br/&gt;11.3动量守恒&lt;br/&gt;11.3.1一个轴上的动量守恒&lt;br/&gt;11.3.2两个轴上的动量守恒&lt;br/&gt;11.4本章重点公式&lt;br/&gt;11.5小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第12章粒子引力和重力&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;12.1粒子&lt;br/&gt;12.2重力&lt;br/&gt;12.2.1引力&lt;br/&gt;12.2.2碰撞检测和反应&lt;br/&gt;12.2.3沿轨道运行&lt;br/&gt;12.3弹性&lt;br/&gt;12.3.1引力与弹性&lt;br/&gt;12.3.2弹性结点域&lt;br/&gt;12.3.3结点的连接&lt;br/&gt;12.3.4有质量的结点&lt;br/&gt;&lt;br/&gt;12.4本章重点公式&lt;br/&gt;12.5小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第13章正向运动：行走&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;13.1介绍正向和反向运动&lt;br/&gt;13.2开始正向运动编程&lt;br/&gt;13.2.1移动一个关节&lt;br/&gt;13.2.2移动两个关节&lt;br/&gt;13.3自动运行&lt;br/&gt;13.3.1创建自然的行走循环&lt;br/&gt;13.3.2动态化&lt;br/&gt;13.4 使它真正地行走&lt;br/&gt;13.4.1给它一些空间&lt;br/&gt;13.4.2加入重力&lt;br/&gt;13.4.3控制碰撞&lt;br/&gt;13.4.4控制反应&lt;br/&gt;13.4.5屏幕折回&lt;br/&gt;13.5小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第14章反向运动：拖动和伸展&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;14.1伸展和拖动一个关节&lt;br/&gt;14.1.1伸展一个关节&lt;br/&gt;14.1.2拖动一个关节&lt;br/&gt;14.2拖动多个关节&lt;br/&gt;14.2.1拖动两个关节&lt;br/&gt;14.2.2拖动更多的关节&lt;br/&gt;14.3伸展多个关节&lt;br/&gt;14.3.1向鼠标伸展&lt;br/&gt;14.3.2向一个物体伸展&lt;br/&gt;14.3.3加入一些交互&lt;br/&gt;14.4使用标准的反向运动方法&lt;br/&gt;14.4.1余弦定律介绍&lt;br/&gt;14.4.2AtionSript余弦定律&lt;br/&gt;14.5本章重点公式&lt;br/&gt;14.6小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第四部分 3D动画&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第15章3D基础&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;15.1第3维和透视&lt;br/&gt;15.1.1z轴&lt;br/&gt;15.1.2透视&lt;br/&gt;15.2速度和加速度&lt;br/&gt;15.3回弹&lt;br/&gt;15.3.1单个物体回弹&lt;br/&gt;15.3.2多物体回弹&lt;br/&gt;15.3.3z轴排序&lt;br/&gt;15.4重力..&lt;br/&gt;15.5折回&lt;br/&gt;15.6缓动和弹性&lt;br/&gt;15.6.1缓动&lt;br/&gt;15.6.2弹性&lt;br/&gt;15.7坐标旋转&lt;br/&gt;&lt;br/&gt;15.8碰撞检测&lt;br/&gt;15.9本章重点公式&lt;br/&gt;15.10小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第16章3D线条和填充&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;16.1创建点和线&lt;br/&gt;16.2生成面&lt;br/&gt;16.3创建3D填充&lt;br/&gt;16.43D实体建模&lt;br/&gt;16.4.1旋转立方体建模&lt;br/&gt;16.4.2建模其他形体&lt;br/&gt;16.5移动3D实体模型&lt;br/&gt;16.6小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第17章背面剔除和3D灯光&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;17.1背面剔除&lt;br/&gt;17.2深度排序&lt;br/&gt;17.33D灯光&lt;br/&gt;17.4小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第五部分 其他技术&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第18章矩阵数学&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;18.1矩阵基础&lt;br/&gt;18.2矩阵运算&lt;br/&gt;18.2.1矩阵加法&lt;br/&gt;18.2.2矩阵乘法&lt;br/&gt;18.3Matrix类&lt;br/&gt;18.4小结&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;第19章 实用技巧汇集&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;19.1 布朗（随机）运动&lt;br/&gt;19.2 随机分布&lt;br/&gt;19.2.1 方形分布&lt;br/&gt;19.2.2 圆形分布&lt;br/&gt;19.2.3 偏移分布&lt;br/&gt;19.3 基于定时器和时间的动画&lt;br/&gt;19.3.1 基于定时器的动画&lt;br/&gt;19.3.2 基于时间的动画&lt;br/&gt;19.4 相同质量物体之间的碰撞&lt;br/&gt;19.5 声音集成&lt;br/&gt;19.6 有用的公式&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;Making Things Move! 结束语&lt;br/&gt;&lt;br/&gt;</description><pubDate>2008-10-16 11:39:56</pubDate></item>
<item><title>photoshop平面设计强化训练</title><link>http://www.netyi.net/training/e22bafd0-dc97-4b96-89c2-d8eda2ffd5c4</link><description>目录&lt;br/&gt;Photoshop实例：制作素雅绘画效果&lt;br/&gt;清新苹果风格图标：形状的建立&lt;br/&gt;Photoshop制作金属材质文字&lt;br/&gt;送给爱美MM 用Photoshop制作靓丽时尚唇彩&lt;br/&gt;Photoshop特效教程 设计不锈钢材质枫叶&lt;br/&gt;Photoshop打造照片艺术奇特烟雾效果&lt;br/&gt;流光溢彩！制作Vista风格强劲光束&lt;br/&gt;Photoshop制作水晶果子实例教程</description><pubDate>2008-10-14 18:34:45</pubDate></item>
<item><title>ActionScript 3 Cookbook 简体中文 压缩 美化优化版</title><link>http://www.netyi.net/training/0cee7cde-0397-428a-8153-c4fd7769294f</link><description>美化书中的代码显示 采用不同颜色表示 更易阅读&lt;br/&gt;&lt;br/&gt;压缩了体积 内容完整 下载方便 快速&lt;br/&gt;&lt;br/&gt;第一章 ActionScript 基础&lt;br/&gt;第二章 自订类别&lt;br/&gt;第三章 执行期间环境&lt;br/&gt;第四章 数字和数学&lt;br/&gt;第五章 阵列&lt;br/&gt;第六章 显示清单&lt;br/&gt;第七章 绘图和遮罩&lt;br/&gt;第八章 点阵图&lt;br/&gt;第九章 文字&lt;br/&gt;第十章 过滤器和转换&lt;br/&gt;第十一章 程式动画&lt;br/&gt;第十二章 字串&lt;br/&gt;第十三单 正规运算式&lt;br/&gt;第十四章 日期和时间&lt;br/&gt;第十五章 音效程式设计&lt;br/&gt;第十六章 视讯&lt;br/&gt;第十七章 储存永存资料&lt;br/&gt;第十八章 和其他影片通讯&lt;br/&gt;第十九章 传送和载入资料&lt;br/&gt;第二十章 XML&lt;br/&gt;第二一章 Web Service 和 Flash Remoting&lt;br/&gt;第二二章 建立整合式应用程式&lt;br/&gt;第二三章 档案管理&lt;br/&gt;第二四章 Socket设计</description><pubDate>2008-10-14 14:57:51</pubDate></item>
<item><title>ActionScript 3 Cookbook 简体中文 压缩 版</title><link>http://www.netyi.net/training/e3197df7-bbc5-41ec-951b-90bc315a9363</link><description>压缩了体积 内容完整 下载方便 快速&lt;br/&gt;&lt;br/&gt;第一章 ActionScript 基础&lt;br/&gt;第二章 自订类别&lt;br/&gt;第三章 执行期间环境&lt;br/&gt;第四章 数字和数学&lt;br/&gt;第五章 阵列&lt;br/&gt;第六章 显示清单&lt;br/&gt;第七章 绘图和遮罩&lt;br/&gt;第八章 点阵图&lt;br/&gt;第九章 文字&lt;br/&gt;第十章 过滤器和转换&lt;br/&gt;第十一章 程式动画&lt;br/&gt;第十二章 字串&lt;br/&gt;第十三单 正规运算式&lt;br/&gt;第十四章 日期和时间&lt;br/&gt;第十五章 音效程式设计&lt;br/&gt;第十六章 视讯&lt;br/&gt;第十七章 储存永存资料&lt;br/&gt;第十八章 和其他影片通讯&lt;br/&gt;第十九章 传送和载入资料&lt;br/&gt;第二十章 XML&lt;br/&gt;第二一章 Web Service 和 Flash Remoting&lt;br/&gt;第二二章 建立整合式应用程式&lt;br/&gt;第二三章 档案管理&lt;br/&gt;第二四章 Socket设计&lt;br/&gt;</description><pubDate>2008-10-14 14:22:45</pubDate></item>
<item><title>FIF小组 - Dreamweaver视频教程集全集</title><link>http://www.netyi.net/training/6ae6964a-e63b-41c5-9152-7632c3879dda</link><description /><pubDate>2008-10-09 11:08:32</pubDate></item>
<item><title>OpenCable System Security Specification(有线电视系统安全协议)</title><link>http://www.netyi.net/training/0b7fde55-54d9-4997-91fe-82b6b781b83b</link><description>是上篇“有线电视单向接收器协议“的另一辅助文件。&lt;br/&gt;重点介绍系统安全的协议。&lt;br/&gt;&lt;br/&gt;Contents&lt;br/&gt;1 SCOPE............................................................................................................1&lt;br/&gt;1.1 Introduction and Overview ................................................................................. 1&lt;br/&gt;1.2 Purpose of Document......................................................................................... 1&lt;br/&gt;1.3 Organization of Document ................................................................................. 1&lt;br/&gt;1.4 Requirements ...................................................................................................... 1&lt;br/&gt;2 REFERENCES................................................................................................3&lt;br/&gt;2.1 Normative References ........................................................................................ 3&lt;br/&gt;2.2 Reference Acquisition ........................................................................................ 4&lt;br/&gt;3 TERMS AND DEFINITIONS............................................................................5&lt;br/&gt;4 ABBREVIATIONS AND ACRONYMS ............................................................7&lt;br/&gt;5 CERTIFICATE PROFILE AND MANAGEMENT.............................................8&lt;br/&gt;5.1 Generic Structure ................................................................................................ 8&lt;br/&gt;5.1.1 Version ...................................................................................................... 8&lt;br/&gt;5.1.2 Public Key Type......................................................................................... 8&lt;br/&gt;5.1.3 Extensions ................................................................................................. 8&lt;br/&gt;5.1.4 Signature Algorithm ................................................................................... 9&lt;br/&gt;5.1.5 SubjectName and IssuerName.................................................................. 9&lt;br/&gt;5.1.6 Certificate Profile Notation......................................................................... 9&lt;br/&gt;5.2 Device Certificate Management Architecture Overview .................................. 9&lt;br/&gt;5.3 CableLabs Manufacturer Root CA Certificate ................................................ 11&lt;br/&gt;5.4 CableLabs Device CA Certificate..................................................................... 11&lt;br/&gt;5.5 Device Certificate .............................................................................................. 12&lt;br/&gt;5.6 Certificate Validation......................................................................................... 14&lt;br/&gt;5.7 Certificate Format.............................................................................................. 15&lt;br/&gt;5.7.1 tbsCertificate.validity.notBefore and tbsCertificate.validity.notAfter ........ 16&lt;br/&gt;5.7.2 tbsCertificate.serialNumber ..................................................................... 16&lt;br/&gt;5.7.3 tbsCertificate.signature and signatureAlgorithm...................................... 17&lt;br/&gt;5.7.4 tbsCertificate.issuer and tbsCertificate.subject........................................ 17&lt;br/&gt;5.7.5 tbsCertificate.subjectPublicKeyInfo ......................................................... 17&lt;br/&gt;5.7.6 tbsCertificate.issuerUniqueID and tbsCertificate.subjectUniqueID.......... 18&lt;br/&gt;5.7.7 signatureValue......................................................................................... 18&lt;br/&gt;5.8 Host and CableCARD Certificate Storage and Management......................... 18&lt;br/&gt;6 OCAP CERTIFICATE PROFILE AND MANAGEMENT ...............................19&lt;br/&gt;6.1 OCAP Manufacturer Code Verification Certificate ......................................... 19&lt;br/&gt;6.1.1 Common CVC Requirements .................................................................. 19&lt;br/&gt;6.1.2 CableLabs Code Verification Root CA Certificate ................................... 20&lt;br/&gt;6.1.3 CableLabs Code Verification CA Certificate............................................ 20&lt;br/&gt;OC-SP-SEC-I07-061031 OpenCable? Specifications&lt;br/&gt;iv CableLabs? 10/31/06&lt;br/&gt;6.1.4 Manufacturer Code Verification Certificate.............................................. 21&lt;br/&gt;6.1.5 Cosigner Code Verification Certificate..................................................... 21&lt;br/&gt;6.1.6 CableLabs Application Code Verification CA Certificate ......................... 22&lt;br/&gt;6.1.7 Application Manufacturer Code Verification Certificate ........................... 22&lt;br/&gt;6.1.8 Cosigner Application Code Verification Certificate .................................. 23&lt;br/&gt;6.1.9 Certificate Revocation Lists for CVCs ..................................................... 23&lt;br/&gt;7 CRYPTOGRAPHIC ALGORITHMS..............................................................24&lt;br/&gt;7.1 DES.....................................................................................................................24&lt;br/&gt;7.2 RSA.....................................................................................................................24&lt;br/&gt;7.3 TDEA...................................................................................................................24&lt;br/&gt;7.4 AES.....................................................................................................................24&lt;br/&gt;7.5 Random Number Generation ........................................................................... 24&lt;br/&gt;8 PHYSICAL SECURITY .................................................................................25&lt;br/&gt;8.1 Protection for CableCARD/Host Key and Critical Security Parameter&lt;br/&gt;Storage...............................................................................................................25&lt;br/&gt;8.2 OpenCable Key Encapsulation ........................................................................ 26&lt;br/&gt;8.3 Robustness of CCI and Content Protection Within Card and Host Devices26&lt;br/&gt;APPENDIX I REVISION HISTORY...............................................................27</description><pubDate>2008-10-03 23:52:41</pubDate></item>
<item><title>CableCARD Interface 2.0 Specification（有线电视信号接收和解密的有关协议）</title><link>http://www.netyi.net/training/d97d8261-b9a7-4437-b321-f549b251836e</link><description>是上篇“有线电视单向接收器协议“的三个辅助文件。&lt;br/&gt;重点介绍信号解密与传输。&lt;br/&gt;&lt;br/&gt;Contents&lt;br/&gt;1 SCOPE.................................................................................................................................................................1&lt;br/&gt;1.1 INTRODUCTION AND OVERVIEW.....................................................................................................................1&lt;br/&gt;1.2 HISTORICAL PERSPECTIVE (INFORMATIVE) ....................................................................................................2&lt;br/&gt;1.3 REQUIREMENTS (CONFORMANCE NOTATION) ................................................................................................2&lt;br/&gt;1.4 NUMERICAL...................................................................................................................................................3&lt;br/&gt;2 REFERENCES ...................................................................................................................................................4&lt;br/&gt;2.1 NORMATIVE REFERENCES ..............................................................................................................................4&lt;br/&gt;2.2 INFORMATIVE REFERENCES...........................................................................................................................5&lt;br/&gt;2.3 REFERENCE ACQUISITION..............................................................................................................................5&lt;br/&gt;3 TERMS AND DEFINITIONS...........................................................................................................................7&lt;br/&gt;4 ABBREVIATIONS AND ACRONYMS..........................................................................................................10&lt;br/&gt;5 MODEL OF OPERATION ..............................................................................................................................13&lt;br/&gt;5.1 ADVANCED CABLE SERVICES.......................................................................................................................13&lt;br/&gt;5.1.1 Interactive Program Guide (IPG)........................................................................................................13&lt;br/&gt;5.1.2 Impulse Pay-Per-View (IPPV).............................................................................................................13&lt;br/&gt;5.1.3 Video-on-Demand (VOD)....................................................................................................................13&lt;br/&gt;5.1.4 Interactive services ..............................................................................................................................14&lt;br/&gt;5.2 CABLECARD DEVICE FUNCTIONAL DESCRIPTION.......................................................................................14&lt;br/&gt;5.2.1 Transport Stream Interface..................................................................................................................15&lt;br/&gt;5.2.2 Command Interface .............................................................................................................................15&lt;br/&gt;5.3 NETWORK CONNECTIVITY/OOB SIGNALING................................................................................................15&lt;br/&gt;5.4 CARD OPERATIONAL MODES........................................................................................................................16&lt;br/&gt;5.4.1 S-CARD in S-Mode.............................................................................................................................16&lt;br/&gt;5.4.2 M-CARD in S-Mode............................................................................................................................16&lt;br/&gt;5.4.3 M-CARD in M-Mode ...........................................................................................................................16&lt;br/&gt;5.5 ONE-WAY NETWORKS .................................................................................................................................17&lt;br/&gt;5.6 TWO-WAY NETWORKS.................................................................................................................................17&lt;br/&gt;5.7 TWO-WAY NETWORKS WITH DOCSIS..........................................................................................................18&lt;br/&gt;5.8 M-CARD DEVICE FUNCTIONAL DESCRIPTION.............................................................................................19&lt;br/&gt;5.9 INBAND INTERFACE - MPEG DATA FLOW....................................................................................................21&lt;br/&gt;5.10 OOB INTERFACE .........................................................................................................................................22&lt;br/&gt;5.10.1 QPSK ..................................................................................................................................................23&lt;br/&gt;5.10.2 DSG ....................................................................................................................................................23&lt;br/&gt;6 DELETED.........................................................................................................................................................26&lt;br/&gt;7 PHYSICAL INTERFACE...............................................................................................................................27&lt;br/&gt;7.1 INTERFACE PIN ASSIGNMENTS.....................................................................................................................27&lt;br/&gt;7.2 DELETED, SECTION RESERVED ......................................................................................................................29&lt;br/&gt;7.3 INTERFACE FUNCTIONAL DESCRIPTION........................................................................................................29&lt;br/&gt;7.3.1 S-Mode Custom Interface ....................................................................................................................29&lt;br/&gt;7.3.2 Card Signal Descriptions ....................................................................................................................29&lt;br/&gt;7.3.3 Card Type Identification.....................................................................................................................33&lt;br/&gt;7.3.4 Card Information Structure (S-Mode Only) ........................................................................................34&lt;br/&gt;7.3.5 MPEG Transport Interface..................................................................................................................37&lt;br/&gt;7.4 ELECTRICAL SPECIFICATIONS......................................................................................................................40&lt;br/&gt;7.4.1 DC Characteristics ..............................................................................................................................40&lt;br/&gt;OC-SP-CCIF2.0-I15-080620 OpenCable Specifications&lt;br/&gt;iv CableLabs? 6/20/08&lt;br/&gt;7.4.2 AC Characteristics..............................................................................................................................45&lt;br/&gt;7.5 MECHANICAL SPECIFICATIONS....................................................................................................................52&lt;br/&gt;7.5.1 Form Factor .......................................................................................................................................52&lt;br/&gt;7.5.2 Connector ...........................................................................................................................................52&lt;br/&gt;7.5.3 Environmental ....................................................................................................................................52&lt;br/&gt;7.5.4 PC Card Guidance ..............................................................................................................................52&lt;br/&gt;7.5.5 Grounding/EMI Clips ..........................................................................................................................52&lt;br/&gt;7.5.6 Connector Reliability..........................................................................................................................52&lt;br/&gt;7.5.7 Connector Durability..........................................................................................................................52&lt;br/&gt;7.5.8 PC Card Environmental ......................................................................................................................52&lt;br/&gt;7.6 CPU INTERFACE..........................................................................................................................................53&lt;br/&gt;7.6.1 S-Mode................................................................................................................................................53&lt;br/&gt;7.6.2 M-Mode ..............................................................................................................................................57&lt;br/&gt;7.6.3 S-Mode Initialization and Operation...................................................................................................60&lt;br/&gt;7.6.4 M-CARD Initialization and Operation ................................................................................................65&lt;br/&gt;7.7 LINK LAYER CONNECTION ...........................................................................................................................69&lt;br/&gt;7.8 TRANSPORT LAYER CONNECTION ................................................................................................................69&lt;br/&gt;7.8.1 Transport Layer..................................................................................................................................70&lt;br/&gt;7.8.2 Transport protocol objects ..................................................................................................................70&lt;br/&gt;7.8.3 Transport protocol..............................................................................................................................71&lt;br/&gt;7.8.4 Transport Protocol Objects .................................................................................................................74&lt;br/&gt;8 COPY PROTECTION.....................................................................................................................................83&lt;br/&gt;9 COMMAND CHANNEL OPERATION.........................................................................................................84&lt;br/&gt;9.1 SESSION LAYER...........................................................................................................................................84&lt;br/&gt;9.1.1 SPDU Structure ..................................................................................................................................84&lt;br/&gt;9.1.2 Session Layer Protocol ........................................................................................................................85&lt;br/&gt;9.2 APPLICATION LAYER...................................................................................................................................89&lt;br/&gt;9.2.1 Resource Identifier Structure...............................................................................................................89&lt;br/&gt;9.3 APDUS .......................................................................................................................................................90&lt;br/&gt;9.3.1 Interface Resource Loading.................................................................................................................95&lt;br/&gt;9.4 RESOURCE MANAGER .................................................................................................................................95&lt;br/&gt;9.4.1 profile_inq()........................................................................................................................................96&lt;br/&gt;9.4.2 profile_reply().....................................................................................................................................96&lt;br/&gt;9.4.3 profile_changed() ...............................................................................................................................97&lt;br/&gt;9.5 APPLICATION INFORMATION........................................................................................................................97&lt;br/&gt;9.5.1 application_info_req().........................................................................................................................98&lt;br/&gt;9.5.2 application_info_cnf() .......................................................................................................................100&lt;br/&gt;9.5.3 server_query()...................................................................................................................................101&lt;br/&gt;9.5.4 server_reply() ...................................................................................................................................103&lt;br/&gt;9.6 LOW SPEED COMMUNICATION...................................................................................................................104&lt;br/&gt;9.7 CA SUPPORT .............................................................................................................................................104&lt;br/&gt;9.7.1 ca_info_inquiry.................................................................................................................................105&lt;br/&gt;9.7.2 ca_info ..............................................................................................................................................105&lt;br/&gt;9.7.3 ca_pmt ..............................................................................................................................................106&lt;br/&gt;9.7.4 ca_pmt_reply ....................................................................................................................................113&lt;br/&gt;9.7.5 ca_update..........................................................................................................................................115&lt;br/&gt;9.8 HOST CONTROL.........................................................................................................................................118&lt;br/&gt;9.8.1 OOB_TX_tune_req ............................................................................................................................118&lt;br/&gt;9.8.2 OOB_TX_tune_cnf............................................................................................................................119&lt;br/&gt;9.8.3 OOB_RX_tune_req............................................................................................................................120&lt;br/&gt;9.8.4 OOB_RX_tune_cnf ............................................................................................................................121&lt;br/&gt;9.8.5 inband_tune_req...............................................................................................................................121&lt;br/&gt;9.8.6 inband_tune_cnf ...............................................................................................................................122&lt;br/&gt;CableCARD Interface 2.0 Specification OC-SP-CCIF2.0-I15-080620&lt;br/&gt;6/20/08 CableLabs? v&lt;br/&gt;9.9 GENERIC IPPV SUPPORT ............................................................................................................................123&lt;br/&gt;9.10 SYSTEM TIME ............................................................................................................................................123&lt;br/&gt;9.10.1 system_time_inq................................................................................................................................124&lt;br/&gt;9.10.2 system_time.......................................................................................................................................124&lt;br/&gt;9.11 MAN-MACHINE INTERFACE (MMI)............................................................................................................125&lt;br/&gt;9.11.1 open_mmi_req ..................................................................................................................................126&lt;br/&gt;9.11.2 open_mmi_cnf...................................................................................................................................127&lt;br/&gt;9.11.3 close_mmi_req..................................................................................................................................127&lt;br/&gt;9.11.4 close_mmi_cnf ..................................................................................................................................127&lt;br/&gt;9.12 M-MODE DEVICE CAPABILITY DISCOVERY................................................................................................128&lt;br/&gt;9.12.1 stream_profile APDU ........................................................................................................................129&lt;br/&gt;9.12.2 stream_profile_cnf APDU .................................................................................................................129&lt;br/&gt;9.12.3 program_profile APDU.....................................................................................................................129&lt;br/&gt;9.12.4 program_profile_cnf APDU ..............................................................................................................130&lt;br/&gt;9.12.5 es_profile APDU...............................................................................................................................130&lt;br/&gt;9.12.6 es_profile_cnf APDU.........................................................................................................................131&lt;br/&gt;9.12.7 request_pids APDU ...........................................................................................................................131&lt;br/&gt;9.12.8 request_pids_cnf APDU ....................................................................................................................132&lt;br/&gt;9.13 COPY PROTECTION ....................................................................................................................................132&lt;br/&gt;9.14 EXTENDED CHANNEL SUPPORT ..................................................................................................................132&lt;br/&gt;9.14.1 new_flow_req APDU.........................................................................................................................134&lt;br/&gt;9.14.2 new_flow_cnf APDU .........................................................................................................................138&lt;br/&gt;9.14.3 delete_flow_req APDU......................................................................................................................140&lt;br/&gt;9.14.4 delete_flow_cnf APDU ......................................................................................................................141&lt;br/&gt;9.14.5 lost_flow_ind APDU..........................................................................................................................141&lt;br/&gt;9.14.6 lost_flow_cnf APDU ..........................................................................................................................142&lt;br/&gt;9.15 GENERIC FEATURE CONTROL.....................................................................................................................142&lt;br/&gt;9.15.1 Parameter Storage............................................................................................................................143&lt;br/&gt;9.15.2 Parameter Operation........................................................................................................................143&lt;br/&gt;9.15.3 Generic Feature Control Resource Identifier....................................................................................145&lt;br/&gt;9.15.4 Feature ID ........................................................................................................................................146&lt;br/&gt;9.15.5 Generic Feature Control APDUs ......................................................................................................146&lt;br/&gt;9.16 GENERIC DIAGNOSTIC SUPPORT.................................................................................................................161&lt;br/&gt;9.16.1 diagnostic_req APDU........................................................................................................................162&lt;br/&gt;9.16.2 diagnostic_cnf APDU ........................................................................................................................163&lt;br/&gt;9.16.3 Diagnostic Report Definition.............................................................................................................166&lt;br/&gt;9.17 SPECIFIC APPLICATION SUPPORT................................................................................................................182&lt;br/&gt;9.17.1 SAS_connect_rqst APDU...................................................................................................................184&lt;br/&gt;9.17.2 SAS_connect_cnf APDU....................................................................................................................185&lt;br/&gt;9.17.3 SAS_data_rqst APDU........................................................................................................................185&lt;br/&gt;9.17.4 SAS_data_av APDU ..........................................................................................................................186&lt;br/&gt;9.17.5 SAS_data_cnf APDU .........................................................................................................................187&lt;br/&gt;9.17.6 SAS_server_query APDU ..................................................................................................................187&lt;br/&gt;9.17.7 SAS_server_reply APDU ...................................................................................................................187&lt;br/&gt;9.17.8 SAS Async APDU..............................................................................................................................188&lt;br/&gt;9.18 CARD FIRMWARE UPGRADE .......................................................................................................................189&lt;br/&gt;9.18.1 Introduction ......................................................................................................................................189&lt;br/&gt;9.18.2 Implementation .................................................................................................................................190&lt;br/&gt;9.18.3 Host Operation .................................................................................................................................190&lt;br/&gt;9.18.4 Homing Resource ..............................................................................................................................193&lt;br/&gt;9.19 SUPPORT FOR COMMON DOWNLOAD..........................................................................................................196&lt;br/&gt;9.20 DSG RESOURCE ........................................................................................................................................196&lt;br/&gt;9.20.1 DSG Mode ........................................................................................................................................196&lt;br/&gt;9.20.2 inquire_DSG_mode APDU................................................................................................................201&lt;br/&gt;9.20.3 set_DSG_mode APDU.......................................................................................................................201&lt;br/&gt;OC-SP-CCIF2.0-I15-080620 OpenCable Specifications&lt;br/&gt;vi CableLabs? 6/20/08&lt;br/&gt;9.20.4 send_DCD_info APDU......................................................................................................................204&lt;br/&gt;9.20.5 DSG_directory APDU .......................................................................................................................204&lt;br/&gt;9.20.6 DSG_message APDU ........................................................................................................................210&lt;br/&gt;9.20.7 DSG_error APDU .............................................................................................................................212&lt;br/&gt;9.21 HEADEND COMMUNICATION RESOURCE ....................................................................................................213&lt;br/&gt;9.21.1 Headend Communication Resource Identifier...................................................................................213&lt;br/&gt;9.21.2 Headend Communication APDUs .....................................................................................................213&lt;br/&gt;9.21.3 host_reset_vector..............................................................................................................................213&lt;br/&gt;9.21.4 host_reset_vector_ack .......................................................................................................................215&lt;br/&gt;9.22 HOST ADDRESSABLE PROPERTIES ..............................................................................................................215&lt;br/&gt;9.22.1 Host Addressable Properties APDUs................................................................................................216&lt;br/&gt;10 EXTENDED CHANNEL OPERATION...................................................................................................219&lt;br/&gt;10.1 INTERNET PROTOCOL FLOWS .....................................................................................................................219&lt;br/&gt;10.2 SOCKET FLOWS .........................................................................................................................................219&lt;br/&gt;10.3 FLOW EXAMPLES—QPSK MODEM CASE ..................................................................................................220&lt;br/&gt;10.4 FLOW EXAMPLES— EMBEDDED CABLE MODEM CASE DSG MODE...........................................................221&lt;br/&gt;10.5 SUMMARY OF EXTENDED CHANNEL FLOW REQUIREMENT.........................................................................224&lt;br/&gt;10.6 SYSTEM/SERVICE INFORMATION REQUIREMENTS ......................................................................................224&lt;br/&gt;10.7 LINK LAYER ..............................................................................................................................................225&lt;br/&gt;10.7.1 S-Mode..............................................................................................................................................225&lt;br/&gt;10.7.2 M-Mode ............................................................................................................................................225&lt;br/&gt;10.8 MODEM MODELS.......................................................................................................................................226&lt;br/&gt;10.8.1 Unidirectional Host Model ................................................................................................................226&lt;br/&gt;10.8.2 Bidirectional With Modem in Card ...................................................................................................226&lt;br/&gt;10.8.3 Bidirectional With Modem in Host ....................................................................................................226&lt;br/&gt;10.9 SECTION REMOVED (DUPLICATION WITH SECTION 10.6) .............................................................................227&lt;br/&gt;10.10 EAS REQUIREMENTS.............................................................................................................................227&lt;br/&gt;10.11 XAIT REQUIREMENTS...........................................................................................................................227&lt;br/&gt;10.12 OCAP OOB OBJECT CAROUSEL REQUIREMENTS...................................................................................227&lt;br/&gt;ANNEX A BASELINE HTML PROFILE SUPPORT....................................................................................228&lt;br/&gt;A.1 FORMAT ....................................................................................................................................................228&lt;br/&gt;A.1.1 Display..............................................................................................................................................228&lt;br/&gt;A.1.2 Font...................................................................................................................................................228&lt;br/&gt;A.1.3 Text and Background Color...............................................................................................................228&lt;br/&gt;A.1.4 Unvisited Link Color..........................................................................................................................229&lt;br/&gt;A.1.5 Paragraph.........................................................................................................................................229&lt;br/&gt;A.1.6 Image ................................................................................................................................................229&lt;br/&gt;A.1.7 Table .................................................................................................................................................229&lt;br/&gt;A.1.8 Forms................................................................................................................................................229&lt;br/&gt;A.2 SUPPORTED USER INTERACTIONS...............................................................................................................229&lt;br/&gt;A.2.1 Navigation and Links.........................................................................................................................229&lt;br/&gt;A.2.2 HTML Keywords...............................................................................................................................229&lt;br/&gt;A.3 CHARACTERS.............................................................................................................................................230&lt;br/&gt;ANNEX B ERROR HANDLING......................................................................................................................235&lt;br/&gt;ANNEX C CRC-8 REFERENCE MODEL......................................................................................................246&lt;br/&gt;ANNEX D S-CARD ATTRIBUTE AND CONFIGURATION REGISTERS...............................................247&lt;br/&gt;D.1 GENERAL...................................................................................................................................................247&lt;br/&gt;D.2 ATTRIBUTE TUPLES ...................................................................................................................................247&lt;br/&gt;D.2.1 CISTPL_LINKTARGET.....................................................................................................................247&lt;br/&gt;D.2.2 CISTPL_DEVICE_0A........................................................................................................................247&lt;br/&gt;CableCARD Interface 2.0 Specification OC-SP-CCIF2.0-I15-080620&lt;br/&gt;6/20/08 CableLabs? vii&lt;br/&gt;D.2.3 CISTPL_DEVICE_0C........................................................................................................................248&lt;br/&gt;D.2.4 CISTPL_VERS_1..............................................................................................................................248&lt;br/&gt;D.2.5 CISTPL_MANFID .............................................................................................................................249&lt;br/&gt;D.2.6 CISTPL_CONFIG .............................................................................................................................249&lt;br/&gt;D.2.7 CCST-CIF.........................................................................................................................................250&lt;br/&gt;D.2.8 CISTABLE_ENTRY...........................................................................................................................251&lt;br/&gt;D.2.9 STCE_EV..........................................................................................................................................252&lt;br/&gt;D.2.10 STCE_PD..........................................................................................................................................253&lt;br/&gt;D.2.11 CISTPL_END ...................................................................................................................................253&lt;br/&gt;D.3 CONFIGURATION OPTION REGISTER ...........................................................................................................253&lt;br/&gt;D.4 VALUES TO ENABLE CABLECARD PERSONALITY CHANGE .......................................................................253&lt;br/&gt;D.5 OPERATION AFTER INVOKING CABLECARD PERSONALITY CHANGE ........................................................253&lt;br/&gt;ANNEX E PREVIOUS RESOURCE VERSIONS AND ASSOCIATED APDUS .......................................254&lt;br/&gt;E.1 LOW SPEED COMMUNICATION RESOURCE - VERSION 2..............................................................................254&lt;br/&gt;E.2 COPY PROTECTION ....................................................................................................................................255&lt;br/&gt;E.2.1 Copy Protection - Type 2 Version 1 (Deprecated) ............................................................................255&lt;br/&gt;E.2.2 Copy Protection Type 4 Version 1.....................................................................................................259&lt;br/&gt;E.2.3 CP_open_req() .................................................................................................................................259&lt;br/&gt;E.2.4 CP_open_cnf()..................................................................................................................................259&lt;br/&gt;E.2.5 CP_data_req() Card’s Authentication Data Message.......................................................................260&lt;br/&gt;E.2.6 CP_data_cnf() Host’s Authentication Data Message........................................................................260&lt;br/&gt;E.2.7 CP_data_req() Card’s Request for Auth Key ....................................................................................260&lt;br/&gt;E.2.8 CP_data_cnf() Reply Message with Host’s AuthKey.........................................................................260&lt;br/&gt;E.2.9 CP_data_req() Card’s CPKey Generation Message.........................................................................260&lt;br/&gt;E.2.10 CP_data_cnf() Host’s CPKey Generation Message..........................................................................260&lt;br/&gt;E.2.11 CP_sync_req() Card’s CPKey Ready Message.................................................................................260&lt;br/&gt;E.2.12 CP_sync_cnf() Host’s CPKey Ready Message ..................................................................................260&lt;br/&gt;E.2.13 CP_data_req() Card’s CCI Challenge Message ...............................................................................260&lt;br/&gt;E.2.14 CP_data_cnf() Host’s CCI Response Message..................................................................................260&lt;br/&gt;E.2.15 CP_data_req() CCI Delivery Message..............................................................................................260&lt;br/&gt;E.2.16 CP_data_cnf() CCI Acknowledgement Message ...............................................................................260&lt;br/&gt;E.3 SPECIFIC APPLICATION SUPPORT – TYPE 1 VERSION 1 ...............................................................................260&lt;br/&gt;E.3.1 SAS_connect_reqst().........................................................................................................................260&lt;br/&gt;E.3.2 SAS_connect_cnf()............................................................................................................................261&lt;br/&gt;E.3.3 SAS_data_reqst() ...............................................................................................................................261&lt;br/&gt;E.3.4 SAS_data_av() ..................................................................................................................................261&lt;br/&gt;E.3.5 SAS_data_av_cnf() ............................................................................................................................261&lt;br/&gt;E.3.6 SAS server_query() ............................................................................................................................261&lt;br/&gt;E.3.7 SAS_server_reply() ............................................................................................................................261&lt;br/&gt;E.4 GENERIC IPPV SUPPORT - TYPE 2 VERSION 1 (DEPRECATED)....................................................................261&lt;br/&gt;E.4.1 Program_req() &amp;amp;amp; Program_cnf()......................................................................................................261&lt;br/&gt;E.4.2 Purchase_req() &amp;amp;amp; Purchase_cnf().....................................................................................................265&lt;br/&gt;E.4.3 Cancel_req() &amp;amp;amp; Cancel_cnf() ............................................................................................................267&lt;br/&gt;E.4.4 History_req() &amp;amp;amp; History_cnf()...........................................................................................................268&lt;br/&gt;E.5 GENERIC DIAGNOSTICS TYPE 1 VERSION 1 ................................................................................................270&lt;br/&gt;E.5.1 memory_report .................................................................................................................................271&lt;br/&gt;E.5.2 software_ver_report ..........................................................................................................................272&lt;br/&gt;E.5.3 firmware_ver_report.........................................................................................................................272&lt;br/&gt;E.5.4 MAC_address_report ........................................................................................................................272&lt;br/&gt;E.5.5 FAT_status_report............................................................................................................................273&lt;br/&gt;E.5.6 FDC_Status_report ...........................................................................................................................273&lt;br/&gt;E.5.7 current_channel_report.....................................................................................................................273&lt;br/&gt;E.5.8 1394_port_report..............................................................................................................................273&lt;br/&gt;E.6 SYSTEM CONTROL.....................................................................................................................................274&lt;br/&gt;OC-SP-CCIF2.0-I15-080620 OpenCable Specifications&lt;br/&gt;viii CableLabs? 6/20/08&lt;br/&gt;E.6.1 host_info_request()...........................................................................................................................275&lt;br/&gt;E.6.2 host_info_response().........................................................................................................................275&lt;br/&gt;E.6.3 code_version_table() .........................................................................................................................275&lt;br/&gt;E.6.4 code_version_table_reply() ...............................................................................................................282&lt;br/&gt;E.6.5 host_download_control()...................................................................................................................282&lt;br/&gt;E.6.6 host_download_command() Type 1 Version 1 (Deprecated) ............................................................282&lt;br/&gt;E.7 EXTENDED CHANNEL ................................................................................................................................284&lt;br/&gt;E.7.1 new_flow_req() Type 1 Version 1 and Type 1 Version 2...................................................................285&lt;br/&gt;E.7.2 new_flow_cnf() .................................................................................................................................287&lt;br/&gt;E.7.3 delete_flow_req()..............................................................................................................................289&lt;br/&gt;E.7.4 delete_flow_cnf() ...............................................................................................................................289&lt;br/&gt;E.7.5 lost_flow_ind()..................................................................................................................................289&lt;br/&gt;E.7.6 lost_flow_cnf() ..................................................................................................................................290&lt;br/&gt;E.8 DSG MODE ...............................................................................................................................................290&lt;br/&gt;E.8.1 inquire_DSG_mode().........................................................................................................................291&lt;br/&gt;E.8.2 set_DSG_mode()...............................................................................................................................292&lt;br/&gt;E.8.3 DSG_packet_error().........................................................................................................................296&lt;br/&gt;E.8.4 configure_advanced_DSG() ..............................................................................................................297&lt;br/&gt;E.8.5 DSG_Message()................................................................................................................................299&lt;br/&gt;E.8.6 send_DCD_info()..............................................................................................................................303&lt;br/&gt;APPENDIX I REVISION HISTORY ............................................................................................................304</description><pubDate>2008-10-03 23:48:02</pubDate></item>
<item><title>OpenCable Unidirectional Receiver(有线电视单向接收器协议,2007)</title><link>http://www.netyi.net/training/1998a77c-866f-4123-81eb-22a58e34f6f7</link><description>有线电视单向接收器协议是关于如何解密和传送有线电视信号的文件。&lt;br/&gt;电视机顶盒设计采用了该协议。根据该协议可自行设计PC内置有线电视接收卡。微软已设计类似产品，但仅适用于北美有线电视信号。&lt;br/&gt;&lt;br/&gt;Contents&lt;br/&gt;1 INTRODUCTION.............................................................................................................................. 1&lt;br/&gt;1.1 OPENCABLE OVERVIEW............................................................................................................... 1&lt;br/&gt;1.2 OPENCABLE UNIDIRECTIONAL CABLE RECEIVER (OCUR) OVERVIEW ....................................... 2&lt;br/&gt;1.3 COMPLIANCE NOTATION.............................................................................................................. 3&lt;br/&gt;2 REFERENCES................................................................................................................................... 4&lt;br/&gt;2.1 NORMATIVE REFERENCES............................................................................................................ 4&lt;br/&gt;2.2 INFORMATIVE REFERENCES ......................................................................................................... 5&lt;br/&gt;2.3 REFERENCE ACQUISITION ............................................................................................................ 6&lt;br/&gt;3 TERMS AND DEFINITIONS ........................................................................................................... 7&lt;br/&gt;4 ABBREVIATIONS AND ACRONYMS........................................................................................... 8&lt;br/&gt;5 OVERVIEW OF CORE SERVICES AND FUNCTIONALITIES .............................................. 10&lt;br/&gt;5.1 OCUR COMPONENTS ................................................................................................................. 10&lt;br/&gt;5.1.1 Core Services (Informative).................................................................................................. 11&lt;br/&gt;5.1.2 Core Functions and Features (Informative) ......................................................................... 11&lt;br/&gt;5.2 GENERAL COMPLIANCE (NORMATIVE) ...................................................................................... 11&lt;br/&gt;6 SECURITY....................................................................................................................................... 13&lt;br/&gt;6.1 CONDITIONAL ACCESS............................................................................................................... 13&lt;br/&gt;6.2 CERTIFICATE STORAGE AND MANAGEMENT.............................................................................. 13&lt;br/&gt;6.3 ANALOG PROGRAM COPY PROTECTION..................................................................................... 13&lt;br/&gt;6.4 DIGITAL PROGRAM COPY PROTECTION...................................................................................... 13&lt;br/&gt;6.5 DRI CONTENT PROTECTION....................................................................................................... 13&lt;br/&gt;6.6 HMS ASSOCIATION RECORDING................................................................................................ 13&lt;br/&gt;7 UNIDIRECTIONAL PHYSICAL LAYER CHARACTERISTICS............................................. 15&lt;br/&gt;7.1 RF INTERFACE ........................................................................................................................... 15&lt;br/&gt;7.1.1 Maximum Individual Carrier Amplitude .............................................................................. 15&lt;br/&gt;7.2 COMMUNICATION CHANNELS .................................................................................................... 15&lt;br/&gt;7.2.1 Forward Application Transport (FAT) Channel .................................................................. 15&lt;br/&gt;7.2.2 NTSC Channels..................................................................................................................... 15&lt;br/&gt;7.2.3 CA Signaling on Forward Data Channel ............................................................................. 16&lt;br/&gt;7.3 PHYSICAL LAYER SPECIFICATIONS ............................................................................................ 16&lt;br/&gt;7.3.1 In-Band Downstream Channel, FDC Characteristics and RF Performance ....................... 16&lt;br/&gt;8 CARD INTERFACE ........................................................................................................................ 21&lt;br/&gt;8.1 OCUR FUNCTIONALITY WITH UNSCRAMBLED CONTENT .......................................................... 21&lt;br/&gt;8.2 OCUR FUNCTIONALITY WITHOUT A CARD ................................................................................ 21&lt;br/&gt;8.3 MAN MACHINE INTERFACE (MMI) SUPPORT............................................................................. 21&lt;br/&gt;8.4 SOFTWARE DOWNLOAD ............................................................................................................. 22&lt;br/&gt;8.5 DIGITAL RECEIVER INTERFACE (DRI) OUTPUT.......................................................................... 22&lt;br/&gt;9 VIDEO.............................................................................................................................................. 29&lt;br/&gt;9.1 ANALOG VIDEO.......................................................................................................................... 29&lt;br/&gt;9.2 DIGITAL VIDEO .......................................................................................................................... 29&lt;br/&gt;9.2.1 MPEG-2 Transport............................................................................................................... 29&lt;br/&gt;9.2.2 FAT Delivered Service/System Information.......................................................................... 29&lt;br/&gt;9.2.3 Service/System Information provided by Card ..................................................................... 29&lt;br/&gt;9.2.4 Digital Television (DTV) Closed Captioning ....................................................................... 29&lt;br/&gt;9.2.5 Digital Television (DTV) Content Advisory Information...................................................... 29&lt;br/&gt;OC-SP-OCUR-I07-080620 OpenCable? Specifications&lt;br/&gt;iv CableLabs? 06/20/08&lt;br/&gt;9.2.6 Digital Television (DTV) Emergency Alert Service (EAS) ................................................... 31&lt;br/&gt;10 OCUR POWERING STATES......................................................................................................... 32&lt;br/&gt;10.1 CARD BACKGROUND MODE POWER MANAGEMENT .................................................................. 32&lt;br/&gt;11 OCUR DIAGNOSTICS.................................................................................................................... 33&lt;br/&gt;11.1 MEMORY RESOURCES ................................................................................................................ 33&lt;br/&gt;11.2 SOFTWARE VERSIONS ................................................................................................................ 33&lt;br/&gt;11.3 FIRMWARE VERSION (OCUR).................................................................................................... 34&lt;br/&gt;11.4 MAC ADDRESSES ...................................................................................................................... 34&lt;br/&gt;11.5 OCUR NETWORK ADDRESSES ................................................................................................... 34&lt;br/&gt;11.6 STATUS OF FDC......................................................................................................................... 34&lt;br/&gt;11.7 STATUS OF FAT ......................................................................................................................... 34&lt;br/&gt;11.8 CURRENT CHANNEL STATUS...................................................................................................... 35&lt;br/&gt;11.9 DRM PAIRING MESSAGE ........................................................................................................... 35&lt;br/&gt;12 MECHANICAL ............................................................................................................................... 36&lt;br/&gt;ANNEX A OCUR-HMS CONTENT PROTECTION REQUIREMENTS (NORMATIVE) ......... 39&lt;br/&gt;ANNEX B MECHANISM FOR DRM REVOCATION.................................................................... 42&lt;br/&gt;B.1 DOWNLOAD FILE STRUCTURE.................................................................................................... 42&lt;br/&gt;B.2 SIGNED DATA ............................................................................................................................ 43&lt;br/&gt;B.3 SIGNED CONTENT....................................................................................................................... 44&lt;br/&gt;B.3.1 Srm ()................................................................................................................................... 44&lt;br/&gt;B.3.2 MfgCACerts() ....................................................................................................................... 45&lt;br/&gt;B.3.3 clabCVCRootCACert() ......................................................................................................... 45&lt;br/&gt;B.3.4 clabOCURCVCCACertificate()............................................................................................ 46&lt;br/&gt;APPENDIX I REVISION HISTORY .................................................................................................. 47&lt;br/&gt;Figures&lt;br/&gt;FIGURE 1.2-1 - OPENCABLE OCUR ENVIRONMENT........................................................................................ 2&lt;br/&gt;FIGURE 1.2-2 - OPENCABLE CONTENT PROTECTION TRANSITIONS................................................................. 3&lt;br/&gt;FIGURE 5.1-1 - BLOCK DIAGRAM OF THE OCUR (INFORMATIVE)................................................................. 10&lt;br/&gt;Tables&lt;br/&gt;TABLE 6.6–1 - HMS ASSOCIATION RECORD ................................................................................................. 14&lt;br/&gt;TABLE 7.3–1 - ANALOG AND FAT CHANNEL: RF PERFORMANCE PARAMETERS (0&amp;#176; - 40&amp;#176; C )....................... 16&lt;br/&gt;TABLE 7.3–2 - FDC CHANNEL: RF PERFORMANCE PARAMETERS (0&amp;#176; - 40&amp;#176; C )............................................. 18&lt;br/&gt;TABLE 7.3–3 - ADJACENT CHANNEL CHARACTERISTICS............................................................................... 19&lt;br/&gt;TABLE 9.2–1 - CONTENT ADVISORY CONVERSION TABLE.............................................................................. 30&lt;br/&gt;TABLE 12–1 - ENVIRONMENTAL / MECHANICAL REQUIREMENTS ................................................................. 36&lt;br/&gt;TABLE B–1 - CODE FILE NAMING ................................................................................................................. 42&lt;br/&gt;TABLE B–2 - DOWNLOAD FILE PKCS #7 SECTION FORMAT.......................................................................... 42&lt;br/&gt;TABLE B–3 - PKCS #7 SIGNED DATA........................................................................................................... 43&lt;br/&gt;TABLE B–4 - SRM STRUCTURE .................................................................................................................... 45</description><pubDate>2008-10-03 23:27:47</pubDate></item>
<item><title>wavelet image and video compression</title><link>http://www.netyi.net/training/619818b5-ecbd-4aac-9af6-02a6ab5874d6</link><description>Editorial Reviews&lt;br/&gt;Review&lt;br/&gt;`This is a very well-organized and useful reference book for those who are new to wavelet image and video coding.' &lt;br/&gt;Journal of Electronic Imaging, 9:2 (2000) &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;Product Description&lt;br/&gt;An exciting new development has taken place in the digital era that has captured the imagination and talent of researchers around the globe - wavelet image compression. This technology has deep roots in theories of vision, and promises performance improvements over all other compression methods, such as those based on Fourier transforms, vectors quantizers, fractals, neural nets, and many others. It is this revolutionary new technology that is presented in Wavelet Image and Video Compression, in a form that is accessible to the largest audience possible. &lt;br/&gt;Wavelet Image and Video Compression is divided into four parts. Part I, Background Material, introduces the basic mathematical structures that underly image compression algorithms with the intention of providing an easy introduction to the mathematical concepts that are prerequisites for the remainder of the book. It explains such topics as change of bases, scalar and vector quantization, bit allocation and rate-distortion theory, entropy coding, the discrete-cosine transform, wavelet filters and other related topics. Part II, Still Image Coding, presents a spectrum of wavelet still image coding techniques. Part III, Special Topics in Still Image Coding, provides a variety of example coding schemes with a special flavor in either approach or application domain. Part IV, Video Coding, examines wavelet and pyramidal coding techniques for video data. &lt;br/&gt;Wavelet Image and Video Compression serves as an excellent reference and may be used as a text for advanced courses covering the subject. &lt;br/&gt;</description><pubDate>2008-09-27 20:18:14</pubDate></item>
<item><title>3ds Max? 2009 Bible</title><link>http://www.netyi.net/training/b51ef9b6-db87-486a-85fb-bd404124598b</link><description>目前最新最全介绍3ds Max 2009的一本书,在美国的售价是$49.99 USA&lt;br/&gt;&lt;br/&gt;共分为12个部分来详细阐述如何应用她来创建(运动)物体 同时书中多采用彩图进行讲解 在每一章节中所涉及到的实例,均在DVD光盘中能够找到 &lt;br/&gt;&lt;br/&gt;由于光盘内容较多,不适合上传 请有需要光盘的朋友可以与我联系 QQ: 875337099&lt;br/&gt;&lt;br/&gt;Part 1 : 打开3DMax;&lt;br/&gt;Part 2 : 创建目标;&lt;br/&gt;Part 3 : 基础建模&lt;br/&gt;Part 4 : 材质 相机 和 光 基础&lt;br/&gt;Part 5 : 动画和透视基础&lt;br/&gt;Part 6 : 建模高级应用&lt;br/&gt;Part 7 : 材质高级应用&lt;br/&gt;Part 8 : 动画高级技巧&lt;br/&gt;Part 9 : 运动动力学&lt;br/&gt;Part 10: 特征应用&lt;br/&gt;Part 11: 光和透视的高级应用&lt;br/&gt;Part 12: MAXS脚本和插件的使用</description><pubDate>2008-09-26 11:06:04</pubDate></item>
<item><title>使用 Fireworks MX</title><link>http://www.netyi.net/training/0b324fa2-1f03-478d-81ce-a2131a1fd560</link><description>引 言&lt;br/&gt;入门  . . . . . . . . . . . . . . . . . . . . . . . . . . . 7&lt;br/&gt;系统要求  . . . . . . . . . . . . . . . . . . . . . . . . .7&lt;br/&gt;安装 Fireworks  . . . . . . . . . . . . . . . . . . . . . .8&lt;br/&gt;Fireworks 中的新增功能  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9&lt;br/&gt;第 1 章&lt;br/&gt;图形设计基础教程 . . . . . . . . . . . . . . . . . . . . . 13&lt;br/&gt;学习内容 . . . . . . . . . . . . . . . . . . . .13&lt;br/&gt;应了解的知识 . . . . . . . . . . . . . . . . . . . . . .13&lt;br/&gt;复制 Tutorials 文件夹 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14&lt;br/&gt;查看已完成的文件  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14&lt;br/&gt;创建和保存新文档  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14&lt;br/&gt;浏览 Fireworks 工作环境  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16&lt;br/&gt;创建和编辑矢量对象 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17&lt;br/&gt;导入位图和选择象素 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20&lt;br/&gt;添加和编辑动态效果  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23&lt;br/&gt;使用层和对象 . . . . . . . . . . . . . . . . . . . . . .24&lt;br/&gt;创建和编辑蒙版  . . . . . . . . . . . . . . . . . . . .28&lt;br/&gt;创建和编辑文本  . . . . . . . . . . . . . . . . . . . .30&lt;br/&gt;导出文档 . . . . . . . . . . . . . . . . . . . .36&lt;br/&gt;继续下面的学习  . . . . . . . . . . . . . . . . . . . .40&lt;br/&gt;第 2 章&lt;br/&gt;Web 设计基础知识教程 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41&lt;br/&gt;学习内容 . . . . . . . . . . . . . . . . . . . .41&lt;br/&gt;应了解的知识 . . . . . . . . . . . . . . . . . . . . . .41&lt;br/&gt;复制 Tutorials 文件夹 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .42&lt;br/&gt;查看已完成的网页  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .42&lt;br/&gt;打开源文件 . . . . . . . . . . . . . . . . . . . . . . . .43&lt;br/&gt;导入图形 . . . . . . . . . . . . . . . . . . . .43&lt;br/&gt;切割文档 . . . . . . . . . . . . . . . . . . . .44&lt;br/&gt;创建拖放变换图象  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .47&lt;br/&gt;创建和编辑按钮以创建导航栏  . . . . . . . . . . . . . . . . . . . . . . . . . .50&lt;br/&gt;创建和编辑弹出菜单 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .56&lt;br/&gt;优化文档 . . . . . . . . . . . . . . . . . . . .62&lt;br/&gt;导出 HTML . . . . . . . . . . . . . . . . . . . . . . .65&lt;br/&gt;测试已完成的文件  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .68&lt;br/&gt;继续下面的学习  . . . . . . . . . . . . . . . . . . . .69&lt;br/&gt;4 目 录&lt;br/&gt;第 3 章&lt;br/&gt;Fireworks 基础  . . . . . . . . . . . . . . . . . . . . . . 71&lt;br/&gt;关于矢量和位图图形 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .71&lt;br/&gt;关于在 Fireworks 中工作 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .72&lt;br/&gt;创建新文档 . . . . . . . . . . . . . . . . . . . . . . . .73&lt;br/&gt;打开和导入文件  . . . . . . . . . . . . . . . . . . . .74&lt;br/&gt;保存 Fireworks 文件  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .80&lt;br/&gt;Fireworks 工作环境 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .81&lt;br/&gt;更改画布 . . . . . . . . . . . . . . . . . . . .92&lt;br/&gt;&lt;br/&gt;……&lt;br/&gt;&lt;br/&gt;第 16 章&lt;br/&gt;将 Fireworks 与其它应用程序一起使用. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 365&lt;br/&gt;与 Macromedia Dreamweaver MX 一起使用. . . . . . . . . . . . . . . . . . . . . . . . . . . . .366&lt;br/&gt;与 Macromedia Flash MX 一起使用 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .378&lt;br/&gt;与 Macromedia FreeHand 一起使用. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .384&lt;br/&gt;与 Macromedia Director 一起使用 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .387&lt;br/&gt;与 Macromedia HomeSite 一起使用. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .391&lt;br/&gt;与 Microsoft FrontPage 一起使用 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .393&lt;br/&gt;与 Adobe Photoshop 一起使用 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .396&lt;br/&gt;关于与 Adobe GoLive 一起使用 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .400&lt;br/&gt;关于与 HTML 编辑器一起使用 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .401&lt;br/&gt;第 17 章&lt;br/&gt;使重复性任务自动执行 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 403&lt;br/&gt;查找和替换 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .404&lt;br/&gt;批处理 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .409&lt;br/&gt;使用“工程记录”. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .416&lt;br/&gt;扩展 Fireworks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .417&lt;br/&gt;第 18 章&lt;br/&gt;参数选择和快捷键. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 423&lt;br/&gt;设置参数选择 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .423&lt;br/&gt;更改快捷键设置 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .426&lt;br/&gt;使用配置文件 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .429&lt;br/&gt;索 引 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 435</description><pubDate>2008-09-24 14:35:20</pubDate></item>
<item><title>Graphics and Webpage Design</title><link>http://www.netyi.net/training/259aa284-e0d1-4276-8a08-550aebd3085b</link><description>Introduction&lt;br/&gt;If you’re the kind of person I think you are, you’ve been hanging ten toes off the edge&lt;br/&gt;of your Web surfboard for some time now. You’ve been dazzled by the diversity of&lt;br/&gt;information—intellectual and practical, visual and auditory, technical and entertaining—&lt;br/&gt;all available in this virtual information space called the World Wide Web.&lt;br/&gt;Or, you may be new to the Web and all its possibilities. After digging deep into funds&lt;br/&gt;that could have (and probably should have) been used for more mundane purposes&lt;br/&gt;like food, shelter, or retirement, you matched computer, software, and a service&lt;br/&gt;provider and now have access to the largest combination of flea market and junk mail&lt;br/&gt;consortium ever assembled.&lt;br/&gt;At some point you become a discriminating Web browser. You know what you like,&lt;br/&gt;and you vote with your mouse. You start bookmark files of Web site uniform resource&lt;br/&gt;locators (URLs) that are so interesting, so informative, and so visually stimulating that&lt;br/&gt;you return to them regularly. This is sort of like me rereading my favorite John D.&lt;br/&gt;MacDonald novel or my wife popping Pretty Woman in the VCR for the fiftieth time.&lt;br/&gt;But as you spend more time on the Web, you also learn what you don’t like, what&lt;br/&gt;irritates you, and what causes you to decide in ten seconds…whoa, I’m outta here!&lt;br/&gt;As you consider the topics covered in this book, you may find yourself in a position&lt;br/&gt;where you know Hypertext Markup Language (HTML), you understand your browser,&lt;br/&gt;you mentally have a good picture of the World Wide Web landscape, but the graphics&lt;br/&gt;you see both intrigue and confuse you. If so, this book is for you.&lt;br/&gt;&lt;br/&gt;What This Book Contains&lt;br/&gt;This book isn’t a tutorial. Instead, it is a resource of visual examples you can use for&lt;br/&gt;inspiration. It’s written so that you can jump into whichever topics are of immediate&lt;br/&gt;interest, or spend a little more time in dialogue with the authors.&lt;br/&gt;You’ll find many of the topics presented as tasks—instructions you can follow to gain&lt;br/&gt;a greater understanding of the role graphics play in effective Web pages.&lt;br/&gt;o In Part I, “Fast Track to Web Site Design,” you get a quick overview of the&lt;br/&gt;issues that will concern you when making Web graphics. You’ll learn a&lt;br/&gt;technique for analyzing Web function, the relationship of graphic images&lt;br/&gt;and HTML code, and how good design enhances communication. You’ll be&lt;br/&gt;bombarded with examples and techniques. Finally, you’ll be able to review&lt;br/&gt;the examples in Chapter 6, “Presenting Effective Web Graphics,” and learn&lt;br/&gt;why they work.&lt;br/&gt;o Part II, “Survival Skills for Web Design,” presents much of the technical&lt;br/&gt;information found in this book. This section shows techniques for planning&lt;br/&gt;the structure of your Web site and shows how to enhance intrasite navigation.&lt;br/&gt;o Survival skills are presented in Part III, “Survival Guides for Web Graphics.”&lt;br/&gt;The chapters in this section should answer your “how did they do that?”&lt;br/&gt;questions. If you ever wanted to make your own graphics, this is your ticket.&lt;br/&gt;If you find yourself having to hire artists to work on a team, these chapters&lt;br/&gt;give you portfolio-evaluation ammunition.&lt;br/&gt;o Part IV, “Additional Graphic Topics,” presents the high gloss of Web&lt;br/&gt;graphics. You’ll want animation—both 2D and 3D, movies, and high&lt;br/&gt;resolution images. You know virtual graphic worlds are just over the horizon.&lt;br/&gt;And you know that there is no way you can create all these yourself, so you&lt;br/&gt;need to know what resources are available.&lt;br/&gt;o Tools to assist you in creating Web pages and graphics on the enclosed CDROM.&lt;br/&gt;These tools include software utilities that you can use right away to&lt;br/&gt;make your job easier. Also included are files of graphic elements that can be&lt;br/&gt;used directly or as examples for your own inspirations.&lt;br/&gt;&lt;br/&gt;Introduction ................................................................................................. xx&lt;br/&gt;Part I Fast Track to Web Site Design 1&lt;br/&gt;1 Making Effective Browser-Independent Graphics ........................................... 3&lt;br/&gt;2 Designing an Effective Web Site .................................................................. 23&lt;br/&gt;3 Creating Cool Graphics for the Web ........................................................... 43&lt;br/&gt;4 Making Effective Web Graphics .................................................................. 71&lt;br/&gt;5 Using Multimedia and Special Effects on the Web ....................................... 89&lt;br/&gt;6 Presenting Effective Web Graphics ............................................................ 101&lt;br/&gt;Part II Survival Skills for Web Design 109&lt;br/&gt;7 Designing Graphical Pages Anyone Can Download ................................... 111&lt;br/&gt;8 Creating a Map of Your Web Site ............................................................. 125&lt;br/&gt;9 Providing Visual Cues to Web Navigation Through Page Design ................ 145&lt;br/&gt;10 Understanding Form and Substance: The Dilemma of Web Style ............... 157&lt;br/&gt;11 How to Avoid the Ten Most Common Web Mistakes ................................ 165&lt;br/&gt;Part III Survival Skills for Web Graphics 179&lt;br/&gt;12 Using Text in Design ................................................................................. 181&lt;br/&gt;13 Designing Buttons That Work ................................................................... 205&lt;br/&gt;14 Making Image Maps and HTML Frames .................................................... 229&lt;br/&gt;15 Designing Backgrounds That Make Sense ................................................. 243&lt;br/&gt;16 Utilizing Inline Graphics to Your Advantage .............................................. 257&lt;br/&gt;17 A Portfolio of Graphics from the Web ....................................................... 271&lt;br/&gt;Part IV Additional Graphic Topics 289&lt;br/&gt;18 Delivering Animations at Your Web Site .................................................... 291&lt;br/&gt;19 Understanding Advanced Graphic File Types ............................................. 311&lt;br/&gt;20 Converting Graphics for Use on the Web .................................................. 319&lt;br/&gt;Part V Appendixes 333&lt;br/&gt;A Directory of Graphic Resources on the Web .............................................. 335&lt;br/&gt;B Textures, Backgrounds, and Buttons ......................................................... 339&lt;br/&gt;C What’s on the CD? ................................................................................... 341&lt;br/&gt;Glossary .................................................................................................... 343&lt;br/&gt;Index ........................................................................................................ 353</description><pubDate>2008-09-22 17:20:00</pubDate></item>
<item><title>一步一步学AUTOCAD 2008 3D建模</title><link>http://www.netyi.net/training/5eff8025-4aaa-408c-b66a-ee7098de4599</link><description>AutoCAD 2008 3D Modeling Workbook For Dummies&lt;br/&gt;&lt;br/&gt;1、介绍AUTOCAD2008;&lt;br/&gt;2、从2D到3D；&lt;br/&gt;3、3D实体模型；&lt;br/&gt;4、3D实体表面；&lt;br/&gt;5、视觉设计；&lt;br/&gt;6、实体模型互换；&lt;br/&gt;7、实体结合；&lt;br/&gt;……</description><pubDate>2008-09-18 15:52:47</pubDate></item>
<item><title>Photoshop视频教程swf</title><link>http://www.netyi.net/training/22f8c5df-e6f2-4ea0-abac-53ce5f55c889</link><description>本教程非常详细，从入门到高级应用全都有，我自己按照它学的，效果真好。</description><pubDate>2008-09-15 16:58:46</pubDate></item>
<item><title>Flex 3英文帮助文档</title><link>http://www.netyi.net/training/bd058084-7861-4229-a143-1454687259d8</link><description>Flex2官方的帮助文档很多,这个是官方的Flex3英文帮助文档,很不容易才找到,绝对权威!顺便推荐一下国内几个搞Flex开发老鸟的博客,还可以找到比较前沿的资源:&lt;br/&gt;N神的博客:    http://www.nshen.net/blog/&lt;br/&gt;Shawn的博客:  http://blog.ezse.com/&lt;br/&gt;最后祝所有热爱Flex,或者是准备投身到Flex开发的朋友学有所成!&lt;br/&gt;现把大的章节标题列出来,希望有高手可以翻译重要章节造福全民:)&lt;br/&gt;&lt;br/&gt;本帮助文档分2个部分,第一个部分[全面介绍Flex3]包括以下内容:&lt;br/&gt;Flex Programming Elements&lt;br/&gt;User Interfaces &lt;br/&gt;Advanced Flex Programming &lt;br/&gt;Data Access and Interconnectivity &lt;br/&gt;Application Design &lt;br/&gt;Application Development &lt;br/&gt;Application Deployment &lt;br/&gt;Custom Component Development &lt;br/&gt;MXML Custom Components &lt;br/&gt;ActionScript Custom Components &lt;br/&gt;Nonvisual Custom Components &lt;br/&gt;Flex Data Visualization Developer's Guide &lt;br/&gt;Using Flex Builder 3 &lt;br/&gt;Developing AIR applications with Flex &lt;br/&gt;Programming ActionScript 3.0&lt;br/&gt;&lt;br/&gt;第二个部分[Online Flex Resources在线资源链接]包括以下内容:&lt;br/&gt;Getting Started Experience&lt;br/&gt;Flex Support Center&lt;br/&gt;Flex Developer Center&lt;br/&gt;Flex Documentation Resource Center&lt;br/&gt;Adobe Labs&lt;br/&gt;Adobe Online Forums&lt;br/&gt;Adobe Training&lt;br/&gt;</description><pubDate>2008-09-13 12:06:46</pubDate></item>
<item><title>High Definition Audio for the Digital Home (数字家庭的高分辨率音频）</title><link>http://www.netyi.net/training/bad20b25-1975-4d88-a90a-111c745af71a</link><description>上传者：此书是迄今世界上唯一系统论述高分辨率数字音频技术在个人计算机中应用的书籍。&lt;br/&gt;第一作者David在PC音频领域工作了20余年。亲自参与开发了苹果的MIDI合成器，Creative的Waveguide合成器，和领导开发了很多SigmaTel（iPod的音频芯片供应商）的音频产品。&lt;br/&gt;此书在回顾了整个PC音频技术的的发展过程的基础上，集中讨论了2004年以后Intel推出的高分辨率音频技术，以及该技术如何和HMDI结合。&lt;br/&gt;除了音频硬件技术之外，此书还用了大量篇幅从使用和开发的角度介绍了Vista音频结构以及相对XP的改进。&lt;br/&gt;此书对了解PC的多媒体结构，特别是音频结构很有帮助。是从事PC销售，维修，和多媒体开发中重要的和罕见的参考书。&lt;br/&gt;&lt;br/&gt;Contents&lt;br/&gt;Foreword     XV&lt;br/&gt;High-Fidelity Audio Everywhere   XV&lt;br/&gt;High-Fidelity Audio for Everyone   XVI&lt;br/&gt;Preface     XIX&lt;br/&gt;Market Challenges and Motivations   XX&lt;br/&gt;Acknowledgements   XXI&lt;br/&gt;High Definition Audio System Diagram – Companion to this book&lt;br/&gt;XXIV&lt;br/&gt;Chapter 1    Audio Basics   1&lt;br/&gt;The Audio History of Entertainment   2&lt;br/&gt;Early Phonograph Players   3&lt;br/&gt;Radio   3&lt;br/&gt;Record Players   3&lt;br/&gt;Home Appliances and the Radio, Stereo System   3&lt;br/&gt;Home Theater   4&lt;br/&gt;Portable and “Personal” Stereo Devices (MP3 Players)   5&lt;br/&gt;PC Music “Jukeboxes”  and Digital Home Media Centers   5&lt;br/&gt;Human Auditory Perception and Acoustics   7&lt;br/&gt;Frequency Range of Human Hearing   7&lt;br/&gt;Frequency or Pitch Scale   8&lt;br/&gt;The Harmonic Series   9&lt;br/&gt;Amplitude Units (dB)   9&lt;br/&gt;Absolute dB units   10&lt;br/&gt;Acoustic Levels (dBSPL)   11&lt;br/&gt;Dynamic Range   11&lt;br/&gt;Sound Levels   13&lt;br/&gt;Frequency Response vs. Audible Level   15&lt;br/&gt;Masking   16&lt;br/&gt;Analog Audio   18&lt;br/&gt;Critical Measurement Parameters   18&lt;br/&gt;Establishing Reference Levels   18&lt;br/&gt;Frequency Response   19&lt;br/&gt;Noise   23&lt;br/&gt;Nonlinear Distortion   31&lt;br/&gt;Crosstalk   37&lt;br/&gt;Interchannel Phase Difference   38&lt;br/&gt;Digital Audio   40&lt;br/&gt;Digital Audio Sampling Theory   41&lt;br/&gt;Oversampling   46&lt;br/&gt;Quantizing   47&lt;br/&gt;Quantization Error and Dithering   49&lt;br/&gt;Noise Shaping   49&lt;br/&gt;Resolution or Bit Depth   49&lt;br/&gt;Reconstructing Analog From Digital   49&lt;br/&gt;Other Errors   50&lt;br/&gt;Putting It All Together   50&lt;br/&gt;Advantages of Digital Audio   51&lt;br/&gt;Chapter 2    Audio Interfaces   53&lt;br/&gt;Analog Interfaces   53&lt;br/&gt;Analog Connectors   54&lt;br/&gt;PC Color Coding   65&lt;br/&gt;Jack-Presence Detection   69&lt;br/&gt;Circuit Topologies   70&lt;br/&gt;Signal Levels and Impedances   79&lt;br/&gt;Digital Interfaces   80&lt;br/&gt;S/PDIF Inputs and Outputs   80&lt;br/&gt;Encoding   87&lt;br/&gt;Other Digital Audio Formats   89&lt;br/&gt;ADAT Optical   90&lt;br/&gt;I2S   91&lt;br/&gt;DSD   92&lt;br/&gt;MIDI   94&lt;br/&gt;FireWire/IEEE-1394   94&lt;br/&gt;USB   97&lt;br/&gt;HDMI   101&lt;br/&gt;1394 versus USB versus HDMI   107&lt;br/&gt;&lt;br/&gt;Chapter 3   Basics of Surround Sound and Signal&lt;br/&gt;Processing     109&lt;br/&gt;Surround Sound and Multiple Channels   109&lt;br/&gt;Historical Background   110&lt;br/&gt;Fitting 6, 7, or 8 Channels into   2 111&lt;br/&gt;Channels and Bass Management   112&lt;br/&gt;Spatial Perception   113&lt;br/&gt;Speaker Placement in the Listening Environment   114&lt;br/&gt;Surround Sound Formats   114&lt;br/&gt;Equalization   118&lt;br/&gt;Cut/Boost Bandpass EQ   119&lt;br/&gt;Graphic EQ   120&lt;br/&gt;Parametric EQ   120&lt;br/&gt;Equalizer Implementations   121&lt;br/&gt;Bass Management   122&lt;br/&gt;Dynamics Processing   124&lt;br/&gt;Compression   125&lt;br/&gt;Limiting   125&lt;br/&gt;Expansion   126&lt;br/&gt;Noise Gate   126&lt;br/&gt;Multi-band Compression and Limiting   127&lt;br/&gt;3D Virtualization   128&lt;br/&gt;2-to-N Spreaders   129&lt;br/&gt;Encoders and Decoders for Compressed Audio   129&lt;br/&gt;Uncompressed Audio   130&lt;br/&gt;Lossless Compression   130&lt;br/&gt;Lossy Compression   131&lt;br/&gt;Economics of Lossy Compression   132&lt;br/&gt;Input and Capture   134&lt;br/&gt;Speech Usage Scenarios   135&lt;br/&gt;Beamforming Array Microphones   136&lt;br/&gt;Acoustic Echo Cancellation (AEC)   136&lt;br/&gt;Noise Suppression   137&lt;br/&gt;VoIP Application   137&lt;br/&gt;Commercially Available Signal Processing for PCs   138&lt;br/&gt;Dolby Processing Algorithms   139&lt;br/&gt;Dolby PC Entertainment Experience (PCEE)   140&lt;br/&gt;DTS  142&lt;br/&gt;SRS 142&lt;br/&gt;Sonic Focus 142&lt;br/&gt;MaxxBass by Waves 144&lt;br/&gt;Intellisonics by Knowles Acoustics   145&lt;br/&gt;Professional Audio Applications   145&lt;br/&gt;&lt;br/&gt;Chapter 4     Introduction to Intel&lt;br/&gt;High Definition Audio 147&lt;br/&gt;Hardware   148&lt;br/&gt;Controller   149&lt;br/&gt;Link   150&lt;br/&gt;Topology   151&lt;br/&gt;Data and Timings   153&lt;br/&gt;Codec   154&lt;br/&gt;Introducing…the Widget   155&lt;br/&gt;Widgets in Practice   160&lt;br/&gt;Command and Data Flow   161&lt;br/&gt;Verbs   161&lt;br/&gt;Responses   163&lt;br/&gt;Hardware Volume Scaling   165&lt;br/&gt;Pin Widget Control   168&lt;br/&gt;Standard Packaging   169&lt;br/&gt;Pins, Pin Widgets, and Ports   170&lt;br/&gt;Verb Tables   172&lt;br/&gt;Sending Verb Tables to the Codec   175&lt;br/&gt;Muting and Startup Work-arounds  176&lt;br/&gt;Pin Configuration Registers   179&lt;br/&gt;Associations and Sequences   186&lt;br/&gt;Resource Sharing   192&lt;br/&gt;Resource Allocation   198&lt;br/&gt;Unsolicited Response   199&lt;br/&gt;Jack Detection   199&lt;br/&gt;Modifying the Pin Configuration in the BIOS   200&lt;br/&gt;System Bring-up Trick Using the Microsoft UAA class driver for&lt;br/&gt;Intel HD Audio   201&lt;br/&gt;&lt;br/&gt;Chapter 5     Motherboard Layout Guidelines for Increased&lt;br/&gt;Audio Fidelity   203&lt;br/&gt;The Art of Audio Design   203&lt;br/&gt;Multiple Complaints about Audio in today’s PC  s 205&lt;br/&gt;Everything Affects Audio   206&lt;br/&gt;Motherboard Development Cycles   207&lt;br/&gt;Schematic Design   207&lt;br/&gt;Gerber Plots   207&lt;br/&gt;Hardware Prototypes   208&lt;br/&gt;System Test   208&lt;br/&gt;Commonly Encountered Problems   209&lt;br/&gt;Electrical Noise Sources   209&lt;br/&gt;Passive Components   209&lt;br/&gt;Capacitors   210&lt;br/&gt;Capacitor Tolerance and Variation   213&lt;br/&gt;Power Supplies   214&lt;br/&gt;Isolation   215&lt;br/&gt;One Port, One Jack   216&lt;br/&gt;Ground Planes and Shielding   217&lt;br/&gt;Star Grounding   217&lt;br/&gt;Laptops and All-in-One Systems   219&lt;br/&gt;Speech and Real Time Communications   219&lt;br/&gt;Front Panel Considerations   219&lt;br/&gt;Analog Microphones   220&lt;br/&gt;Challenges in mic Array Implementation   221&lt;br/&gt;The Benefits of a Digital Microphone Array   222&lt;br/&gt;Electromagnetic Interference  and Electrostatic Discharge   225&lt;br/&gt;EMI   226&lt;br/&gt;ISOLATE   229&lt;br/&gt;BITCLK   230&lt;br/&gt;EMI and ESD Suppression Circuits   230&lt;br/&gt;ESD   232&lt;br/&gt;Troubleshooting and Debugging   237&lt;br/&gt;Test Equipment   238&lt;br/&gt;Troubleshooting: Power Supply   238&lt;br/&gt;Troubleshooting: Signal Tracing   239&lt;br/&gt;Troubleshooting Pops and Clicks   239&lt;br/&gt;Troubleshooting SNR and THD+N   240&lt;br/&gt;Troubleshooting Frequency Response   241&lt;br/&gt;Troubleshooting Active Outputs   241&lt;br/&gt;“Golden” Passive Components   242&lt;br/&gt;Chapter 6     Recommendations for Media PCs   243&lt;br/&gt;Audio Attributes of a Media PC   243&lt;br/&gt;Pops and Clicks   245&lt;br/&gt;System Start-up (Cold Boot)   249&lt;br/&gt;System Shutdown (Power off)   250&lt;br/&gt;Suspend   251&lt;br/&gt;Resume   251&lt;br/&gt;Software-induced Pops and Clicks   252&lt;br/&gt;DC Offsets   253&lt;br/&gt;Zipper Noise   254&lt;br/&gt;External Pop Suppression Circuits   254&lt;br/&gt;Series Pop Suppression Circuits   255&lt;br/&gt;Shunt Pop Suppression Circuits   257&lt;br/&gt;Pop Suppression for Built-in Headphone and Speaker&lt;br/&gt;Amplifiers   259&lt;br/&gt;Interfacing to Consumer Electronics Equipment   261&lt;br/&gt;Interfacing to 2V RMS Input Signals from Consumer Devices   261&lt;br/&gt;Interfacing 2V RMS Line Output to Consumer Devices   262&lt;br/&gt;Guidelines for RCA Jacks for Analog Line Level I/O   264&lt;br/&gt;&lt;br/&gt;Chapter 7    Intel HD Audio Software: Control Layer   271&lt;br/&gt;Sounds and Audio Devices Properties   272&lt;br/&gt;CD Audio: Analog or Digital?   274&lt;br/&gt;Sticky Keys, Toggle Keys, and the 8253 Timer   277&lt;br/&gt;WAVE_FORMAT_EXTENSIBLE   279&lt;br/&gt;Multi-channel Speaker Configurations   282&lt;br/&gt;Bit Depths and Sample Rates for Windows XP   288&lt;br/&gt;Plug and Play   289&lt;br/&gt;INF Files   292&lt;br/&gt;UAA Class Drivers   293&lt;br/&gt;UAA Intel HD Audio Bus Driver   294&lt;br/&gt;Drivers for X64 Versions   295&lt;br/&gt;Installing an Audio Driver   295&lt;br/&gt;Applications Installers   296&lt;br/&gt;Linux and Intel HD Audio   297&lt;br/&gt;Working with Audio Devices in Linux   298&lt;br/&gt;Linux Applications for High Definition Audio   299&lt;br/&gt;&lt;br/&gt;Chapter 8    Intel HD Audio Software: Signal Processing and Volume Control   301&lt;br/&gt;Modes of Operation   302&lt;br/&gt;The Differences Between ISR, DPC, and SMI   304&lt;br/&gt;Windows XP Audio Stack   305&lt;br/&gt;SNDVOL32: The Misunderstood Windows Mixer   307&lt;br/&gt;MIXERLINE and SNDVOL32   313&lt;br/&gt;Master Volume in Windows XP   313&lt;br/&gt;Direct Mode and Hardware Volume Events   315&lt;br/&gt;Indirect Mode and Software Volume Events   317&lt;br/&gt;Linear and Log Volume Scales   320&lt;br/&gt;Volume Tables for Audio Taper   322&lt;br/&gt;Volume Remapping   325&lt;br/&gt;Master Volume: Analog vs. Digital   326&lt;br/&gt;Signal Processing in Windows XP   326&lt;br/&gt;Signal Processing in DirectShow 326&lt;br/&gt;Signal Processing in an Upper Filter Driver   328&lt;br/&gt;Signal Processing in the Miniport Driver   328&lt;br/&gt;Windows Vista 329&lt;br/&gt;What Won’t Change In Vista Audio   330&lt;br/&gt;WaveRT   330&lt;br/&gt;User Mode Audio (UMA)   332&lt;br/&gt;Per-application Volume Control   334&lt;br/&gt;Audio Processing in the Global Audio Engine   334&lt;br/&gt;Preparing Audio Subsystems for Windows Vista   335&lt;br/&gt;&lt;br/&gt;Chapter 9   The Intel HD Audio System as a Whole   341&lt;br/&gt;Multiple Layers   342&lt;br/&gt;The Real World Layer   342&lt;br/&gt;The Motherboard or System Layer   343&lt;br/&gt;The Intel HD Audio Codec Layer  345&lt;br/&gt;The Intel HD Audio Bus, Controller, and Bus Driver   346&lt;br/&gt;The Kernel-Mode Software Layer in Windows XP 346&lt;br/&gt;The User-Mode Software Layer in Windows XP 349&lt;br/&gt;The User Mode Audio Engine Layer in Windows Vista 350&lt;br/&gt;The Application Layer in Windows Vista 351&lt;br/&gt;Putting It All Together   351&lt;br/&gt;Chapter 10  Security and Content Protection   353&lt;br/&gt;Important Disclaimer   355&lt;br/&gt;Content Protection Basics   355&lt;br/&gt;Compliance and Robustness   356&lt;br/&gt;Open versus Closed Systems   357&lt;br/&gt;User Accessible Buses   357&lt;br/&gt;Types of Content   358&lt;br/&gt;Cryptography Basics   359&lt;br/&gt;Secret Key Encryption   359&lt;br/&gt;Public Key Encryption   360&lt;br/&gt;Contemporary Systems   362&lt;br/&gt;SCMS   362&lt;br/&gt;HDCP   362&lt;br/&gt;HDMI   366&lt;br/&gt;Windows Media Digital Rights Management   367&lt;br/&gt;Content Scramble System (CSS)   369&lt;br/&gt;Content Protection for Pre-recorded Media (CPPM)   370&lt;br/&gt;Digital Transmission Content Protection (DTCP)   371&lt;br/&gt;Advanced Access Content System (AACS)   372&lt;br/&gt;Content Protection on the PC   373&lt;br/&gt;SAP   373&lt;br/&gt;PMP   375&lt;br/&gt;Protected Environment   376&lt;br/&gt;Media Interoperability Gateway   378&lt;br/&gt;Protected User Mode Audio   380&lt;br/&gt;PAP   381&lt;br/&gt;Chapter 11  Testing and Certification   383&lt;br/&gt;The Ever-growing Unwieldy Test Matrix   383&lt;br/&gt;Per-Unit Testing   384&lt;br/&gt;Audio Codec Manufacturing Verification Testing   384&lt;br/&gt;Motherboard Manufacturing Verification Testing   385&lt;br/&gt;System Level Verification Testing   385&lt;br/&gt;System Design Validation Testing   386&lt;br/&gt;Usability Testing   386&lt;br/&gt;Acoustic Fidelity Testing   387&lt;br/&gt;Acoustic Noise Emission Testing   387&lt;br/&gt;Functional Software Testing   388&lt;br/&gt;Automated Software Testing   388&lt;br/&gt;Windows Driver Kit (WDK)   388&lt;br/&gt;Audio Fidelity Testing   389&lt;br/&gt;Test Setup   389&lt;br/&gt;Testing Technologies   395&lt;br/&gt;Acoustic Measurements   398&lt;br/&gt;Acoustic Noise Emission testing   401&lt;br/&gt;Audible Mechanical Defects (Rub &amp;amp;amp; Buzz)   402&lt;br/&gt;Testing Intel HD Audio Systems   403&lt;br/&gt;Interfacing to the System Under Test   404&lt;br/&gt;Digital Interface   409&lt;br/&gt;Interfacing to the Digital Domain   409&lt;br/&gt;Separating the Paths   413&lt;br/&gt;Establishing Reference Levels   414&lt;br/&gt;Detailed Test Procedure Descriptions   416&lt;br/&gt;Digital to Analog (Playback) Paths   424&lt;br/&gt;Additional Tests   432&lt;br/&gt;Appendix A&lt;br/&gt;Pin Configuration Verb Tables   439&lt;br/&gt;Subsystem ID   440&lt;br/&gt;Front Panel Headphone Output   441&lt;br/&gt;Rear Panel Line Input   442&lt;br/&gt;Rear Panel Line Output   443&lt;br/&gt;Front Panel Microphone Input   444&lt;br/&gt;Rear Panel S/PDIF Output   445&lt;br/&gt;Rear Panel 5.1 Surround Line Outputs   446&lt;br/&gt;Rear Panel 7.1 Surround Line Outputs   449&lt;br/&gt;Rear Panel Line Out w/ Redirected Front Panel HP Out   452&lt;br/&gt;Internal Speaker w/ Redirected Front Panel HP Out   454&lt;br/&gt;Internal Speaker w/ Redirected Rear Panel Line Out   456&lt;br/&gt;Shared Input Mux with Line In, CD In, and Microphone In   458&lt;br/&gt;Shared Input Mix with Line In, CD In, and Microphone In   460&lt;br/&gt;Rear Panel 5.1 Surround Line Outputs with  Redirected F